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@@ -0,0 +1,20 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x020000CA RID: 202
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[Token(Token = "0x20000CA")]
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public interface ILogHandler
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{
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// Token: 0x060007FF RID: 2047
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[Token(Token = "0x60007FF")]
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[Address(Slot = "0")]
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void LogFormat(LogType logType, Object context, string format, params object[] args);
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// Token: 0x06000800 RID: 2048
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[Token(Token = "0x6000800")]
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[Address(Slot = "1")]
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void LogException(Exception exception, Object context);
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}
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}
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