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using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x020000A9 RID: 169
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[Token(Token = "0x20000A9")]
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[Flags]
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public enum LightmapsMode
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{
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// Token: 0x04000239 RID: 569
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[Token(Token = "0x4000239")]
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NonDirectional = 0,
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// Token: 0x0400023A RID: 570
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[Token(Token = "0x400023A")]
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CombinedDirectional = 1
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}
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}
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