This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,231 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.PlayerLoop
{
// Token: 0x020001A5 RID: 421
[Token(Token = "0x20001A5")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.PlayerLoop")]
public struct EarlyUpdate
{
// Token: 0x020001A6 RID: 422
[Token(Token = "0x20001A6")]
[RequiredByNativeCode]
public struct PollPlayerConnection
{
}
// Token: 0x020001A7 RID: 423
[Token(Token = "0x20001A7")]
[RequiredByNativeCode]
public struct ProfilerStartFrame
{
}
// Token: 0x020001A8 RID: 424
[Token(Token = "0x20001A8")]
[RequiredByNativeCode]
public struct PollHtcsPlayerConnection
{
}
// Token: 0x020001A9 RID: 425
[Token(Token = "0x20001A9")]
[RequiredByNativeCode]
public struct GpuTimestamp
{
}
// Token: 0x020001AA RID: 426
[Token(Token = "0x20001AA")]
[RequiredByNativeCode]
public struct AnalyticsCoreStatsUpdate
{
}
// Token: 0x020001AB RID: 427
[Token(Token = "0x20001AB")]
[RequiredByNativeCode]
public struct UnityWebRequestUpdate
{
}
// Token: 0x020001AC RID: 428
[Token(Token = "0x20001AC")]
[RequiredByNativeCode]
public struct UpdateStreamingManager
{
}
// Token: 0x020001AD RID: 429
[Token(Token = "0x20001AD")]
[RequiredByNativeCode]
public struct ExecuteMainThreadJobs
{
}
// Token: 0x020001AE RID: 430
[Token(Token = "0x20001AE")]
[RequiredByNativeCode]
public struct ProcessMouseInWindow
{
}
// Token: 0x020001AF RID: 431
[Token(Token = "0x20001AF")]
[RequiredByNativeCode]
public struct ClearIntermediateRenderers
{
}
// Token: 0x020001B0 RID: 432
[Token(Token = "0x20001B0")]
[RequiredByNativeCode]
public struct ClearLines
{
}
// Token: 0x020001B1 RID: 433
[Token(Token = "0x20001B1")]
[RequiredByNativeCode]
public struct PresentBeforeUpdate
{
}
// Token: 0x020001B2 RID: 434
[Token(Token = "0x20001B2")]
[RequiredByNativeCode]
public struct ResetFrameStatsAfterPresent
{
}
// Token: 0x020001B3 RID: 435
[Token(Token = "0x20001B3")]
[RequiredByNativeCode]
public struct UpdateAsyncReadbackManager
{
}
// Token: 0x020001B4 RID: 436
[Token(Token = "0x20001B4")]
[RequiredByNativeCode]
public struct UpdateTextureStreamingManager
{
}
// Token: 0x020001B5 RID: 437
[Token(Token = "0x20001B5")]
[RequiredByNativeCode]
public struct UpdatePreloading
{
}
// Token: 0x020001B6 RID: 438
[Token(Token = "0x20001B6")]
[RequiredByNativeCode]
public struct RendererNotifyInvisible
{
}
// Token: 0x020001B7 RID: 439
[Token(Token = "0x20001B7")]
[RequiredByNativeCode]
public struct PlayerCleanupCachedData
{
}
// Token: 0x020001B8 RID: 440
[Token(Token = "0x20001B8")]
[RequiredByNativeCode]
public struct UpdateMainGameViewRect
{
}
// Token: 0x020001B9 RID: 441
[Token(Token = "0x20001B9")]
[RequiredByNativeCode]
public struct UpdateCanvasRectTransform
{
}
// Token: 0x020001BA RID: 442
[Token(Token = "0x20001BA")]
[RequiredByNativeCode]
public struct UpdateInputManager
{
}
// Token: 0x020001BB RID: 443
[Token(Token = "0x20001BB")]
[RequiredByNativeCode]
public struct ProcessRemoteInput
{
}
// Token: 0x020001BC RID: 444
[Token(Token = "0x20001BC")]
[RequiredByNativeCode]
public struct XRUpdate
{
}
// Token: 0x020001BD RID: 445
[Token(Token = "0x20001BD")]
[RequiredByNativeCode]
public struct ScriptRunDelayedStartupFrame
{
}
// Token: 0x020001BE RID: 446
[Token(Token = "0x20001BE")]
[RequiredByNativeCode]
public struct UpdateKinect
{
}
// Token: 0x020001BF RID: 447
[Token(Token = "0x20001BF")]
[RequiredByNativeCode]
public struct DeliverIosPlatformEvents
{
}
// Token: 0x020001C0 RID: 448
[Token(Token = "0x20001C0")]
[RequiredByNativeCode]
public struct DispatchEventQueueEvents
{
}
// Token: 0x020001C1 RID: 449
[Token(Token = "0x20001C1")]
[RequiredByNativeCode]
public struct PhysicsResetInterpolatedTransformPosition
{
}
// Token: 0x020001C2 RID: 450
[Token(Token = "0x20001C2")]
[RequiredByNativeCode]
public struct SpriteAtlasManagerUpdate
{
}
// Token: 0x020001C3 RID: 451
[Token(Token = "0x20001C3")]
[RequiredByNativeCode]
public struct TangoUpdate
{
}
// Token: 0x020001C4 RID: 452
[Token(Token = "0x20001C4")]
[RequiredByNativeCode]
public struct PerformanceAnalyticsUpdate
{
}
}
}
@@ -0,0 +1,105 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.PlayerLoop
{
// Token: 0x020001C5 RID: 453
[Token(Token = "0x20001C5")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.PlayerLoop")]
public struct FixedUpdate
{
// Token: 0x020001C6 RID: 454
[Token(Token = "0x20001C6")]
[RequiredByNativeCode]
public struct ClearLines
{
}
// Token: 0x020001C7 RID: 455
[Token(Token = "0x20001C7")]
[RequiredByNativeCode]
public struct DirectorFixedSampleTime
{
}
// Token: 0x020001C8 RID: 456
[Token(Token = "0x20001C8")]
[RequiredByNativeCode]
public struct AudioFixedUpdate
{
}
// Token: 0x020001C9 RID: 457
[Token(Token = "0x20001C9")]
[RequiredByNativeCode]
public struct ScriptRunBehaviourFixedUpdate
{
}
// Token: 0x020001CA RID: 458
[Token(Token = "0x20001CA")]
[RequiredByNativeCode]
public struct DirectorFixedUpdate
{
}
// Token: 0x020001CB RID: 459
[Token(Token = "0x20001CB")]
[RequiredByNativeCode]
public struct LegacyFixedAnimationUpdate
{
}
// Token: 0x020001CC RID: 460
[Token(Token = "0x20001CC")]
[RequiredByNativeCode]
public struct XRFixedUpdate
{
}
// Token: 0x020001CD RID: 461
[Token(Token = "0x20001CD")]
[RequiredByNativeCode]
public struct PhysicsFixedUpdate
{
}
// Token: 0x020001CE RID: 462
[Token(Token = "0x20001CE")]
[RequiredByNativeCode]
public struct Physics2DFixedUpdate
{
}
// Token: 0x020001CF RID: 463
[Token(Token = "0x20001CF")]
[RequiredByNativeCode]
private struct PhysicsClothFixedUpdate
{
}
// Token: 0x020001D0 RID: 464
[Token(Token = "0x20001D0")]
[RequiredByNativeCode]
public struct DirectorFixedUpdatePostPhysics
{
}
// Token: 0x020001D1 RID: 465
[Token(Token = "0x20001D1")]
[RequiredByNativeCode]
public struct ScriptRunDelayedFixedFrameRate
{
}
// Token: 0x020001D2 RID: 466
[Token(Token = "0x20001D2")]
[RequiredByNativeCode]
public struct NewInputFixedUpdate
{
}
}
}
@@ -0,0 +1,56 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.PlayerLoop
{
// Token: 0x0200019E RID: 414
[Token(Token = "0x200019E")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.PlayerLoop")]
public struct Initialization
{
// Token: 0x0200019F RID: 415
[Token(Token = "0x200019F")]
[RequiredByNativeCode]
public struct PlayerUpdateTime
{
}
// Token: 0x020001A0 RID: 416
[Token(Token = "0x20001A0")]
[RequiredByNativeCode]
public struct DirectorSampleTime
{
}
// Token: 0x020001A1 RID: 417
[Token(Token = "0x20001A1")]
[RequiredByNativeCode]
public struct AsyncUploadTimeSlicedUpdate
{
}
// Token: 0x020001A2 RID: 418
[Token(Token = "0x20001A2")]
[RequiredByNativeCode]
public struct SynchronizeState
{
}
// Token: 0x020001A3 RID: 419
[Token(Token = "0x20001A3")]
[RequiredByNativeCode]
public struct SynchronizeInputs
{
}
// Token: 0x020001A4 RID: 420
[Token(Token = "0x20001A4")]
[RequiredByNativeCode]
public struct XREarlyUpdate
{
}
}
}
@@ -0,0 +1,308 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.PlayerLoop
{
// Token: 0x020001EF RID: 495
[Token(Token = "0x20001EF")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.PlayerLoop")]
public struct PostLateUpdate
{
// Token: 0x020001F0 RID: 496
[Token(Token = "0x20001F0")]
[RequiredByNativeCode]
public struct PlayerSendFrameStarted
{
}
// Token: 0x020001F1 RID: 497
[Token(Token = "0x20001F1")]
[RequiredByNativeCode]
public struct UpdateRectTransform
{
}
// Token: 0x020001F2 RID: 498
[Token(Token = "0x20001F2")]
[RequiredByNativeCode]
public struct UpdateCanvasRectTransform
{
}
// Token: 0x020001F3 RID: 499
[Token(Token = "0x20001F3")]
[RequiredByNativeCode]
public struct PlayerUpdateCanvases
{
}
// Token: 0x020001F4 RID: 500
[Token(Token = "0x20001F4")]
[RequiredByNativeCode]
public struct UpdateAudio
{
}
// Token: 0x020001F5 RID: 501
[Token(Token = "0x20001F5")]
[RequiredByNativeCode]
public struct UpdateVideo
{
}
// Token: 0x020001F6 RID: 502
[Token(Token = "0x20001F6")]
[RequiredByNativeCode]
public struct DirectorLateUpdate
{
}
// Token: 0x020001F7 RID: 503
[Token(Token = "0x20001F7")]
[RequiredByNativeCode]
public struct ScriptRunDelayedDynamicFrameRate
{
}
// Token: 0x020001F8 RID: 504
[Token(Token = "0x20001F8")]
[RequiredByNativeCode]
public struct VFXUpdate
{
}
// Token: 0x020001F9 RID: 505
[Token(Token = "0x20001F9")]
[RequiredByNativeCode]
public struct ParticleSystemEndUpdateAll
{
}
// Token: 0x020001FA RID: 506
[Token(Token = "0x20001FA")]
[RequiredByNativeCode]
public struct EndGraphicsJobsAfterScriptLateUpdate
{
}
// Token: 0x020001FB RID: 507
[Token(Token = "0x20001FB")]
[RequiredByNativeCode]
public struct UpdateSubstance
{
}
// Token: 0x020001FC RID: 508
[Token(Token = "0x20001FC")]
[RequiredByNativeCode]
public struct UpdateCustomRenderTextures
{
}
// Token: 0x020001FD RID: 509
[Token(Token = "0x20001FD")]
[RequiredByNativeCode]
public struct UpdateAllRenderers
{
}
// Token: 0x020001FE RID: 510
[Token(Token = "0x20001FE")]
[RequiredByNativeCode]
public struct EnlightenRuntimeUpdate
{
}
// Token: 0x020001FF RID: 511
[Token(Token = "0x20001FF")]
[RequiredByNativeCode]
public struct UpdateAllSkinnedMeshes
{
}
// Token: 0x02000200 RID: 512
[Token(Token = "0x2000200")]
[RequiredByNativeCode]
public struct ProcessWebSendMessages
{
}
// Token: 0x02000201 RID: 513
[Token(Token = "0x2000201")]
[RequiredByNativeCode]
public struct SortingGroupsUpdate
{
}
// Token: 0x02000202 RID: 514
[Token(Token = "0x2000202")]
[RequiredByNativeCode]
public struct UpdateVideoTextures
{
}
// Token: 0x02000203 RID: 515
[Token(Token = "0x2000203")]
[RequiredByNativeCode]
public struct DirectorRenderImage
{
}
// Token: 0x02000204 RID: 516
[Token(Token = "0x2000204")]
[RequiredByNativeCode]
public struct PlayerEmitCanvasGeometry
{
}
// Token: 0x02000205 RID: 517
[Token(Token = "0x2000205")]
[RequiredByNativeCode]
public struct FinishFrameRendering
{
}
// Token: 0x02000206 RID: 518
[Token(Token = "0x2000206")]
[RequiredByNativeCode]
public struct BatchModeUpdate
{
}
// Token: 0x02000207 RID: 519
[Token(Token = "0x2000207")]
[RequiredByNativeCode]
public struct PlayerSendFrameComplete
{
}
// Token: 0x02000208 RID: 520
[Token(Token = "0x2000208")]
[RequiredByNativeCode]
public struct UpdateCaptureScreenshot
{
}
// Token: 0x02000209 RID: 521
[Token(Token = "0x2000209")]
[RequiredByNativeCode]
public struct PresentAfterDraw
{
}
// Token: 0x0200020A RID: 522
[Token(Token = "0x200020A")]
[RequiredByNativeCode]
public struct ClearImmediateRenderers
{
}
// Token: 0x0200020B RID: 523
[Token(Token = "0x200020B")]
[RequiredByNativeCode]
public struct XRPostPresent
{
}
// Token: 0x0200020C RID: 524
[Token(Token = "0x200020C")]
[RequiredByNativeCode]
public struct UpdateResolution
{
}
// Token: 0x0200020D RID: 525
[Token(Token = "0x200020D")]
[RequiredByNativeCode]
public struct InputEndFrame
{
}
// Token: 0x0200020E RID: 526
[Token(Token = "0x200020E")]
[RequiredByNativeCode]
public struct GUIClearEvents
{
}
// Token: 0x0200020F RID: 527
[Token(Token = "0x200020F")]
[RequiredByNativeCode]
public struct ShaderHandleErrors
{
}
// Token: 0x02000210 RID: 528
[Token(Token = "0x2000210")]
[RequiredByNativeCode]
public struct ResetInputAxis
{
}
// Token: 0x02000211 RID: 529
[Token(Token = "0x2000211")]
[RequiredByNativeCode]
public struct ThreadedLoadingDebug
{
}
// Token: 0x02000212 RID: 530
[Token(Token = "0x2000212")]
[RequiredByNativeCode]
public struct ProfilerSynchronizeStats
{
}
// Token: 0x02000213 RID: 531
[Token(Token = "0x2000213")]
[RequiredByNativeCode]
public struct MemoryFrameMaintenance
{
}
// Token: 0x02000214 RID: 532
[Token(Token = "0x2000214")]
[RequiredByNativeCode]
public struct ExecuteGameCenterCallbacks
{
}
// Token: 0x02000215 RID: 533
[Token(Token = "0x2000215")]
[RequiredByNativeCode]
public struct ProfilerEndFrame
{
}
// Token: 0x02000216 RID: 534
[Token(Token = "0x2000216")]
[RequiredByNativeCode]
public struct PlayerSendFramePostPresent
{
}
// Token: 0x02000217 RID: 535
[Token(Token = "0x2000217")]
[RequiredByNativeCode]
public struct PhysicsSkinnedClothBeginUpdate
{
}
// Token: 0x02000218 RID: 536
[Token(Token = "0x2000218")]
[RequiredByNativeCode]
public struct PhysicsSkinnedClothFinishUpdate
{
}
// Token: 0x02000219 RID: 537
[Token(Token = "0x2000219")]
[RequiredByNativeCode]
public struct TriggerEndOfFrameCallbacks
{
}
}
}
@@ -0,0 +1,98 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.PlayerLoop
{
// Token: 0x020001E2 RID: 482
[Token(Token = "0x20001E2")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.PlayerLoop")]
public struct PreLateUpdate
{
// Token: 0x020001E3 RID: 483
[Token(Token = "0x20001E3")]
[RequiredByNativeCode]
public struct AIUpdatePostScript
{
}
// Token: 0x020001E4 RID: 484
[Token(Token = "0x20001E4")]
[RequiredByNativeCode]
public struct DirectorUpdateAnimationBegin
{
}
// Token: 0x020001E5 RID: 485
[Token(Token = "0x20001E5")]
[RequiredByNativeCode]
public struct LegacyAnimationUpdate
{
}
// Token: 0x020001E6 RID: 486
[Token(Token = "0x20001E6")]
[RequiredByNativeCode]
public struct DirectorUpdateAnimationEnd
{
}
// Token: 0x020001E7 RID: 487
[Token(Token = "0x20001E7")]
[RequiredByNativeCode]
public struct DirectorDeferredEvaluate
{
}
// Token: 0x020001E8 RID: 488
[Token(Token = "0x20001E8")]
[RequiredByNativeCode]
public struct UpdateNetworkManager
{
}
// Token: 0x020001E9 RID: 489
[Token(Token = "0x20001E9")]
[RequiredByNativeCode]
public struct UpdateMasterServerInterface
{
}
// Token: 0x020001EA RID: 490
[Token(Token = "0x20001EA")]
[RequiredByNativeCode]
public struct UNetUpdate
{
}
// Token: 0x020001EB RID: 491
[Token(Token = "0x20001EB")]
[RequiredByNativeCode]
public struct EndGraphicsJobsAfterScriptUpdate
{
}
// Token: 0x020001EC RID: 492
[Token(Token = "0x20001EC")]
[RequiredByNativeCode]
public struct ParticleSystemBeginUpdateAll
{
}
// Token: 0x020001ED RID: 493
[Token(Token = "0x20001ED")]
[RequiredByNativeCode]
public struct ScriptRunBehaviourLateUpdate
{
}
// Token: 0x020001EE RID: 494
[Token(Token = "0x20001EE")]
[RequiredByNativeCode]
public struct ConstraintManagerUpdate
{
}
}
}
@@ -0,0 +1,77 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.PlayerLoop
{
// Token: 0x020001D3 RID: 467
[Token(Token = "0x20001D3")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.PlayerLoop")]
public struct PreUpdate
{
// Token: 0x020001D4 RID: 468
[Token(Token = "0x20001D4")]
[RequiredByNativeCode]
public struct PhysicsUpdate
{
}
// Token: 0x020001D5 RID: 469
[Token(Token = "0x20001D5")]
[RequiredByNativeCode]
public struct Physics2DUpdate
{
}
// Token: 0x020001D6 RID: 470
[Token(Token = "0x20001D6")]
[RequiredByNativeCode]
public struct CheckTexFieldInput
{
}
// Token: 0x020001D7 RID: 471
[Token(Token = "0x20001D7")]
[RequiredByNativeCode]
public struct IMGUISendQueuedEvents
{
}
// Token: 0x020001D8 RID: 472
[Token(Token = "0x20001D8")]
[RequiredByNativeCode]
public struct SendMouseEvents
{
}
// Token: 0x020001D9 RID: 473
[Token(Token = "0x20001D9")]
[RequiredByNativeCode]
public struct AIUpdate
{
}
// Token: 0x020001DA RID: 474
[Token(Token = "0x20001DA")]
[RequiredByNativeCode]
public struct WindUpdate
{
}
// Token: 0x020001DB RID: 475
[Token(Token = "0x20001DB")]
[RequiredByNativeCode]
public struct UpdateVideo
{
}
// Token: 0x020001DC RID: 476
[Token(Token = "0x20001DC")]
[RequiredByNativeCode]
public struct NewInputUpdate
{
}
}
}
@@ -0,0 +1,42 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.PlayerLoop
{
// Token: 0x020001DD RID: 477
[Token(Token = "0x20001DD")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.PlayerLoop")]
public struct Update
{
// Token: 0x020001DE RID: 478
[Token(Token = "0x20001DE")]
[RequiredByNativeCode]
public struct ScriptRunBehaviourUpdate
{
}
// Token: 0x020001DF RID: 479
[Token(Token = "0x20001DF")]
[RequiredByNativeCode]
public struct DirectorUpdate
{
}
// Token: 0x020001E0 RID: 480
[Token(Token = "0x20001E0")]
[RequiredByNativeCode]
public struct ScriptRunDelayedDynamicFrameRate
{
}
// Token: 0x020001E1 RID: 481
[Token(Token = "0x20001E1")]
[RequiredByNativeCode]
public struct ScriptRunDelayedTasks
{
}
}
}