This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,75 @@
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Profiling.Experimental;
using UnityEngine.Scripting;
namespace UnityEngine.Profiling.Memory.Experimental
{
// Token: 0x02000154 RID: 340
[Token(Token = "0x2000154")]
[NativeHeader("Modules/Profiler/Runtime/MemorySnapshotManager.h")]
public sealed class MemoryProfiler
{
// Token: 0x06000CE9 RID: 3305 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000CE9")]
[Address(RVA = "0x27DBF40", Offset = "0x27DAD40", VA = "0x1827DBF40")]
[RequiredByNativeCode]
private static byte[] PrepareMetadata()
{
return null;
}
// Token: 0x06000CEA RID: 3306 RVA: 0x00009018 File Offset: 0x00007218
[Token(Token = "0x6000CEA")]
[Address(RVA = "0x27DC240", Offset = "0x27DB040", VA = "0x1827DC240")]
internal static int WriteIntToByteArray(byte[] array, int offset, int value)
{
return 0;
}
// Token: 0x06000CEB RID: 3307 RVA: 0x00009030 File Offset: 0x00007230
[Token(Token = "0x6000CEB")]
[Address(RVA = "0x27DC2F0", Offset = "0x27DB0F0", VA = "0x1827DC2F0")]
internal static int WriteStringToByteArray(byte[] array, int offset, string value)
{
return 0;
}
// Token: 0x06000CEC RID: 3308 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CEC")]
[Address(RVA = "0x27DBED0", Offset = "0x27DACD0", VA = "0x1827DBED0")]
[RequiredByNativeCode]
private static void FinalizeSnapshot(string path, bool result)
{
}
// Token: 0x06000CED RID: 3309 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CED")]
[Address(RVA = "0x27DC110", Offset = "0x27DAF10", VA = "0x1827DC110")]
[RequiredByNativeCode]
private static void SaveScreenshotToDisk(string path, bool result, IntPtr pixelsPtr, int pixelsCount, TextureFormat format, int width, int height)
{
}
// Token: 0x040004FE RID: 1278
[Token(Token = "0x40004FE")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action<string, bool> m_SnapshotFinished;
// Token: 0x040004FF RID: 1279
[Token(Token = "0x40004FF")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action<string, bool, DebugScreenCapture> m_SaveScreenshotToDisk;
// Token: 0x04000500 RID: 1280
[Token(Token = "0x4000500")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action<MetaData> createMetaData;
}
}
@@ -0,0 +1,29 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Profiling.Memory.Experimental
{
// Token: 0x02000153 RID: 339
[Token(Token = "0x2000153")]
public class MetaData
{
// Token: 0x06000CE8 RID: 3304 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CE8")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public MetaData()
{
}
// Token: 0x040004FC RID: 1276
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40004FC")]
[NonSerialized]
public string content;
// Token: 0x040004FD RID: 1277
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40004FD")]
[NonSerialized]
public string platform;
}
}