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@@ -0,0 +1,27 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.U2D
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{
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// Token: 0x0200014A RID: 330
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[Token(Token = "0x200014A")]
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[MovedFrom("UnityEngine.Experimental.U2D")]
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[NativeHeader("Runtime/2D/Common/PixelSnapping.h")]
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public static class PixelPerfectRendering
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{
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// Token: 0x17000296 RID: 662
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// (set) Token: 0x06000CB7 RID: 3255 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000296")]
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public static float pixelSnapSpacing
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{
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[Token(Token = "0x6000CB7")]
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[Address(RVA = "0x300BB10", Offset = "0x300A910", VA = "0x18300BB10")]
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[FreeFunction]
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set
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{
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}
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}
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}
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}
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@@ -0,0 +1,108 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine.U2D
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{
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// Token: 0x0200014D RID: 333
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[Token(Token = "0x200014D")]
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[NativeType]
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[NativeHeader("Runtime/Graphics/SpriteFrame.h")]
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public class SpriteAtlas : Object
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{
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// Token: 0x17000297 RID: 663
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// (get) Token: 0x06000CBE RID: 3262 RVA: 0x00008E68 File Offset: 0x00007068
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[Token(Token = "0x17000297")]
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public bool isVariant
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{
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[Token(Token = "0x6000CBE")]
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[Address(RVA = "0x300C110", Offset = "0x300AF10", VA = "0x18300C110")]
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[NativeMethod]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x17000298 RID: 664
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// (get) Token: 0x06000CBF RID: 3263 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x17000298")]
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public string tag
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{
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[Token(Token = "0x6000CBF")]
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[Address(RVA = "0x300C190", Offset = "0x300AF90", VA = "0x18300C190")]
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get
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{
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return null;
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}
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}
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// Token: 0x17000299 RID: 665
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// (get) Token: 0x06000CC0 RID: 3264 RVA: 0x00008E80 File Offset: 0x00007080
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[Token(Token = "0x17000299")]
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public int spriteCount
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{
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[Token(Token = "0x6000CC0")]
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[Address(RVA = "0x300C150", Offset = "0x300AF50", VA = "0x18300C150")]
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get
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{
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return 0;
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}
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}
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// Token: 0x06000CC1 RID: 3265 RVA: 0x00008E98 File Offset: 0x00007098
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[Token(Token = "0x6000CC1")]
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[Address(RVA = "0x300BF60", Offset = "0x300AD60", VA = "0x18300BF60")]
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public bool CanBindTo([NotNull] Sprite sprite)
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{
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return default(bool);
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}
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// Token: 0x06000CC2 RID: 3266 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CC2")]
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[Address(RVA = "0x300BFB0", Offset = "0x300ADB0", VA = "0x18300BFB0")]
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public Sprite GetSprite(string name)
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{
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return null;
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}
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// Token: 0x06000CC3 RID: 3267 RVA: 0x00008EB0 File Offset: 0x000070B0
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[Token(Token = "0x6000CC3")]
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[Address(RVA = "0x300C000", Offset = "0x300AE00", VA = "0x18300C000")]
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public int GetSprites(Sprite[] sprites)
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{
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return 0;
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}
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// Token: 0x06000CC4 RID: 3268 RVA: 0x00008EC8 File Offset: 0x000070C8
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[Token(Token = "0x6000CC4")]
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[Address(RVA = "0x300C050", Offset = "0x300AE50", VA = "0x18300C050")]
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public int GetSprites(Sprite[] sprites, string name)
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{
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return 0;
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}
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// Token: 0x06000CC5 RID: 3269 RVA: 0x00008EE0 File Offset: 0x000070E0
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[Token(Token = "0x6000CC5")]
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[Address(RVA = "0x300C000", Offset = "0x300AE00", VA = "0x18300C000")]
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private int GetSpritesScripting(Sprite[] sprites)
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{
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return 0;
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}
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// Token: 0x06000CC6 RID: 3270 RVA: 0x00008EF8 File Offset: 0x000070F8
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[Token(Token = "0x6000CC6")]
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[Address(RVA = "0x300C050", Offset = "0x300AE50", VA = "0x18300C050")]
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private int GetSpritesWithNameScripting(Sprite[] sprites, string name)
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{
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return 0;
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}
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// Token: 0x06000CC7 RID: 3271 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CC7")]
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[Address(RVA = "0x300C0B0", Offset = "0x300AEB0", VA = "0x18300C0B0")]
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public SpriteAtlas()
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{
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}
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}
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}
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@@ -0,0 +1,67 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine.U2D
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{
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// Token: 0x0200014C RID: 332
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[Token(Token = "0x200014C")]
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[NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlas.h")]
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[NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlasManager.h")]
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[StaticAccessor("GetSpriteAtlasManager()", StaticAccessorType.Dot)]
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public class SpriteAtlasManager
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{
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// Token: 0x06000CB8 RID: 3256 RVA: 0x00008E50 File Offset: 0x00007050
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[Token(Token = "0x6000CB8")]
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[Address(RVA = "0x300BC10", Offset = "0x300AA10", VA = "0x18300BC10")]
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[RequiredByNativeCode]
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private static bool RequestAtlas(string tag)
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{
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return default(bool);
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}
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// Token: 0x14000009 RID: 9
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// (add) Token: 0x06000CB9 RID: 3257 RVA: 0x00002050 File Offset: 0x00000250
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// (remove) Token: 0x06000CBA RID: 3258 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x14000009")]
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public static event Action<SpriteAtlas> atlasRegistered
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{
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[Token(Token = "0x6000CB9")]
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[Address(RVA = "0x300BD60", Offset = "0x300AB60", VA = "0x18300BD60")]
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[CompilerGenerated]
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add
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{
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}
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[Token(Token = "0x6000CBA")]
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[Address(RVA = "0x300BE60", Offset = "0x300AC60", VA = "0x18300BE60")]
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[CompilerGenerated]
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remove
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{
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}
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}
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// Token: 0x06000CBB RID: 3259 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CBB")]
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[Address(RVA = "0x300BB50", Offset = "0x300A950", VA = "0x18300BB50")]
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[RequiredByNativeCode]
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private static void PostRegisteredAtlas(SpriteAtlas spriteAtlas)
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{
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}
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// Token: 0x06000CBC RID: 3260 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CBC")]
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[Address(RVA = "0x300BBD0", Offset = "0x300A9D0", VA = "0x18300BBD0")]
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internal static void Register(SpriteAtlas spriteAtlas)
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{
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}
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// Token: 0x040004F1 RID: 1265
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[Token(Token = "0x40004F1")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static Action<string, Action<SpriteAtlas>> atlasRequested;
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}
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}
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@@ -0,0 +1,55 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.U2D
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{
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// Token: 0x0200014B RID: 331
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[Token(Token = "0x200014B")]
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[RequiredByNativeCode]
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[NativeType]
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[NativeHeader("Runtime/2D/Common/SpriteDataAccess.h")]
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[MovedFrom("UnityEngine.Experimental.U2D")]
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[NativeHeader("Runtime/2D/Common/SpriteDataMarshalling.h")]
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[NativeType(CodegenOptions.Custom, "ScriptingSpriteBone")]
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[Serializable]
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public struct SpriteBone
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{
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// Token: 0x040004EC RID: 1260
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40004EC")]
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[SerializeField]
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[NativeName("name")]
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private string m_Name;
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// Token: 0x040004ED RID: 1261
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x40004ED")]
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[SerializeField]
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[NativeName("position")]
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private Vector3 m_Position;
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// Token: 0x040004EE RID: 1262
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[FieldOffset(Offset = "0x14")]
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[Token(Token = "0x40004EE")]
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[SerializeField]
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[NativeName("rotation")]
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private Quaternion m_Rotation;
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// Token: 0x040004EF RID: 1263
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x40004EF")]
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[SerializeField]
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[NativeName("length")]
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private float m_Length;
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// Token: 0x040004F0 RID: 1264
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40004F0")]
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[SerializeField]
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[NativeName("parentId")]
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private int m_ParentId;
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}
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}
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