a
This commit is contained in:
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Playables
|
||||
{
|
||||
// Token: 0x02000002 RID: 2
|
||||
[Token(Token = "0x2000002")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Director/PlayableDirector.h")]
|
||||
[NativeHeader("Runtime/Mono/MonoBehaviour.h")]
|
||||
public class PlayableDirector : Behaviour
|
||||
{
|
||||
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000001")]
|
||||
[Address(RVA = "0x7510A0", Offset = "0x74FEA0", VA = "0x1807510A0")]
|
||||
[RequiredByNativeCode]
|
||||
private void SendOnPlayableDirectorPlay()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000002")]
|
||||
[Address(RVA = "0x751050", Offset = "0x74FE50", VA = "0x180751050")]
|
||||
[RequiredByNativeCode]
|
||||
private void SendOnPlayableDirectorPause()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000003")]
|
||||
[Address(RVA = "0x7510F0", Offset = "0x74FEF0", VA = "0x1807510F0")]
|
||||
[RequiredByNativeCode]
|
||||
private void SendOnPlayableDirectorStop()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000001 RID: 1
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000001")]
|
||||
[CompilerGenerated]
|
||||
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
|
||||
private Action<PlayableDirector> played;
|
||||
|
||||
// Token: 0x04000002 RID: 2
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000002")]
|
||||
[CompilerGenerated]
|
||||
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
|
||||
private Action<PlayableDirector> paused;
|
||||
|
||||
// Token: 0x04000003 RID: 3
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4000003")]
|
||||
[CompilerGenerated]
|
||||
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
|
||||
private Action<PlayableDirector> stopped;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user