This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000B RID: 11
internal class AddressAttribute : Attribute
{
// Token: 0x04000026 RID: 38
public string RVA;
// Token: 0x04000027 RID: 39
public string Offset;
// Token: 0x04000028 RID: 40
public string VA;
// Token: 0x04000029 RID: 41
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000010 RID: 16
internal class AnalysisFailedException : Exception
{
// Token: 0x0600004F RID: 79 RVA: 0x0000247A File Offset: 0x0000067A
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000D RID: 13
internal class AttributeAttribute : Attribute
{
// Token: 0x0400002B RID: 43
public string Name;
// Token: 0x0400002C RID: 44
public string RVA;
// Token: 0x0400002D RID: 45
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000C RID: 12
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x0400002A RID: 42
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000E RID: 14
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x0400002E RID: 46
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000F RID: 15
internal class TokenAttribute : Attribute
{
// Token: 0x0400002F RID: 47
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2D4E062A-048A-43C7-9D34-B845ECC95AFB}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>UnityEngine.InputLegacyModule</RootNamespace>
<AssemblyName>UnityEngine.InputLegacyModule</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnityEngine\CameraRaycastHelper.cs" />
<Compile Include="UnityEngine\Gyroscope.cs" />
<Compile Include="UnityEngine\IMECompositionMode.cs" />
<Compile Include="UnityEngine\Input.cs" />
<Compile Include="UnityEngine\SendMouseEvents.cs" />
<Compile Include="UnityEngine\Touch.cs" />
<Compile Include="UnityEngine\TouchPhase.cs" />
<Compile Include="UnityEngine\TouchType.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95a9d}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95af4}</Project>
<Name>UnityEngine.CoreModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.SharedInternalsModule\UnityEngine.SharedInternalsModule.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95b02}</Project>
<Name>UnityEngine.SharedInternalsModule</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
@@ -0,0 +1,46 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
[NativeHeader("Runtime/Camera/Camera.h")]
internal class CameraRaycastHelper
{
// Token: 0x0600001B RID: 27 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001B")]
[Address(RVA = "0x743240", Offset = "0x742040", VA = "0x180743240")]
[FreeFunction]
internal static GameObject RaycastTry(Camera cam, Ray ray, float distance, int layerMask)
{
return null;
}
// Token: 0x0600001C RID: 28 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001C")]
[Address(RVA = "0x743160", Offset = "0x741F60", VA = "0x180743160")]
[FreeFunction]
internal static GameObject RaycastTry2D(Camera cam, Ray ray, float distance, int layerMask)
{
return null;
}
// Token: 0x0600001D RID: 29 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001D")]
[Address(RVA = "0x7431D0", Offset = "0x741FD0", VA = "0x1807431D0")]
private static GameObject RaycastTry_Injected(Camera cam, ref Ray ray, float distance, int layerMask)
{
return null;
}
// Token: 0x0600001E RID: 30 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001E")]
[Address(RVA = "0x7430F0", Offset = "0x741EF0", VA = "0x1807430F0")]
private static GameObject RaycastTry2D_Injected(Camera cam, ref Ray ray, float distance, int layerMask)
{
return null;
}
}
}
@@ -0,0 +1,176 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
[NativeHeader("Runtime/Input/GetInput.h")]
public class Gyroscope
{
// Token: 0x0600000A RID: 10 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600000A")]
[Address(RVA = "0x445B90", Offset = "0x444990", VA = "0x180445B90")]
internal Gyroscope(int index)
{
}
// Token: 0x0600000B RID: 11 RVA: 0x00002110 File Offset: 0x00000310
[Token(Token = "0x600000B")]
[Address(RVA = "0x743670", Offset = "0x742470", VA = "0x180743670")]
[FreeFunction]
private static Vector3 rotationRateUnbiased_Internal(int idx)
{
return default(Vector3);
}
// Token: 0x0600000C RID: 12 RVA: 0x00002128 File Offset: 0x00000328
[Token(Token = "0x600000C")]
[Address(RVA = "0x7435C0", Offset = "0x7423C0", VA = "0x1807435C0")]
[FreeFunction]
private static Vector3 gravity_Internal(int idx)
{
return default(Vector3);
}
// Token: 0x0600000D RID: 13 RVA: 0x00002140 File Offset: 0x00000340
[Token(Token = "0x600000D")]
[Address(RVA = "0x7437B0", Offset = "0x7425B0", VA = "0x1807437B0")]
[FreeFunction]
private static Vector3 userAcceleration_Internal(int idx)
{
return default(Vector3);
}
// Token: 0x0600000E RID: 14 RVA: 0x00002158 File Offset: 0x00000358
[Token(Token = "0x600000E")]
[Address(RVA = "0x7432F0", Offset = "0x7420F0", VA = "0x1807432F0")]
[FreeFunction]
private static Quaternion attitude_Internal(int idx)
{
return default(Quaternion);
}
// Token: 0x0600000F RID: 15 RVA: 0x00002170 File Offset: 0x00000370
[Token(Token = "0x600000F")]
[Address(RVA = "0x743350", Offset = "0x742150", VA = "0x180743350")]
[FreeFunction]
private static bool getEnabled_Internal(int idx)
{
return default(bool);
}
// Token: 0x06000010 RID: 16 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000010")]
[Address(RVA = "0x7436E0", Offset = "0x7424E0", VA = "0x1807436E0")]
[FreeFunction]
private static void setEnabled_Internal(int idx, bool enabled)
{
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000011 RID: 17 RVA: 0x00002188 File Offset: 0x00000388
[Token(Token = "0x17000009")]
public Vector3 rotationRateUnbiased
{
[Token(Token = "0x6000011")]
[Address(RVA = "0x7434A0", Offset = "0x7422A0", VA = "0x1807434A0")]
get
{
return default(Vector3);
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000012 RID: 18 RVA: 0x000021A0 File Offset: 0x000003A0
[Token(Token = "0x1700000A")]
public Vector3 gravity
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x743430", Offset = "0x742230", VA = "0x180743430")]
get
{
return default(Vector3);
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000013 RID: 19 RVA: 0x000021B8 File Offset: 0x000003B8
[Token(Token = "0x1700000B")]
public Vector3 userAcceleration
{
[Token(Token = "0x6000013")]
[Address(RVA = "0x743510", Offset = "0x742310", VA = "0x180743510")]
get
{
return default(Vector3);
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000014 RID: 20 RVA: 0x000021D0 File Offset: 0x000003D0
[Token(Token = "0x1700000C")]
public Quaternion attitude
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x743390", Offset = "0x742190", VA = "0x180743390")]
get
{
return default(Quaternion);
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000015 RID: 21 RVA: 0x000021E8 File Offset: 0x000003E8
// (set) Token: 0x06000016 RID: 22 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000D")]
public bool enabled
{
[Token(Token = "0x6000015")]
[Address(RVA = "0x7433F0", Offset = "0x7421F0", VA = "0x1807433F0")]
get
{
return default(bool);
}
[Token(Token = "0x6000016")]
[Address(RVA = "0x743720", Offset = "0x742520", VA = "0x180743720")]
set
{
}
}
// Token: 0x06000017 RID: 23 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000017")]
[Address(RVA = "0x743630", Offset = "0x742430", VA = "0x180743630")]
private static void rotationRateUnbiased_Internal_Injected(int idx, out Vector3 ret)
{
}
// Token: 0x06000018 RID: 24 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000018")]
[Address(RVA = "0x743580", Offset = "0x742380", VA = "0x180743580")]
private static void gravity_Internal_Injected(int idx, out Vector3 ret)
{
}
// Token: 0x06000019 RID: 25 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000019")]
[Address(RVA = "0x743770", Offset = "0x742570", VA = "0x180743770")]
private static void userAcceleration_Internal_Injected(int idx, out Vector3 ret)
{
}
// Token: 0x0600001A RID: 26 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600001A")]
[Address(RVA = "0x7432B0", Offset = "0x7420B0", VA = "0x1807432B0")]
private static void attitude_Internal_Injected(int idx, out Quaternion ret)
{
}
// Token: 0x0400001D RID: 29
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400001D")]
private int m_GyroIndex;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
public enum IMECompositionMode
{
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
Auto,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
On,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
Off
}
}
@@ -0,0 +1,376 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
[NativeHeader("Runtime/Input/InputBindings.h")]
public class Input
{
// Token: 0x0600001F RID: 31 RVA: 0x00002204 File Offset: 0x00000404
[Token(Token = "0x600001F")]
[Address(RVA = "0x743BA0", Offset = "0x7429A0", VA = "0x180743BA0")]
[NativeThrows]
private static bool GetKeyInt(KeyCode key)
{
return default(bool);
}
// Token: 0x06000020 RID: 32 RVA: 0x0000221C File Offset: 0x0000041C
[Token(Token = "0x6000020")]
[Address(RVA = "0x743BE0", Offset = "0x7429E0", VA = "0x180743BE0")]
[NativeThrows]
private static bool GetKeyUpInt(KeyCode key)
{
return default(bool);
}
// Token: 0x06000021 RID: 33 RVA: 0x00002234 File Offset: 0x00000434
[Token(Token = "0x6000021")]
[Address(RVA = "0x743B60", Offset = "0x742960", VA = "0x180743B60")]
[NativeThrows]
private static bool GetKeyDownInt(KeyCode key)
{
return default(bool);
}
// Token: 0x06000022 RID: 34 RVA: 0x0000224C File Offset: 0x0000044C
[Token(Token = "0x6000022")]
[Address(RVA = "0x743A00", Offset = "0x742800", VA = "0x180743A00")]
[NativeThrows]
public static float GetAxis(string axisName)
{
return 0f;
}
// Token: 0x06000023 RID: 35 RVA: 0x00002264 File Offset: 0x00000464
[Token(Token = "0x6000023")]
[Address(RVA = "0x7439C0", Offset = "0x7427C0", VA = "0x1807439C0")]
[NativeThrows]
public static float GetAxisRaw(string axisName)
{
return 0f;
}
// Token: 0x06000024 RID: 36 RVA: 0x0000227C File Offset: 0x0000047C
[Token(Token = "0x6000024")]
[Address(RVA = "0x743AC0", Offset = "0x7428C0", VA = "0x180743AC0")]
[NativeThrows]
public static bool GetButton(string buttonName)
{
return default(bool);
}
// Token: 0x06000025 RID: 37 RVA: 0x00002294 File Offset: 0x00000494
[Token(Token = "0x6000025")]
[Address(RVA = "0x743A40", Offset = "0x742840", VA = "0x180743A40")]
[NativeThrows]
public static bool GetButtonDown(string buttonName)
{
return default(bool);
}
// Token: 0x06000026 RID: 38 RVA: 0x000022AC File Offset: 0x000004AC
[Token(Token = "0x6000026")]
[Address(RVA = "0x743A80", Offset = "0x742880", VA = "0x180743A80")]
[NativeThrows]
public static bool GetButtonUp(string buttonName)
{
return default(bool);
}
// Token: 0x06000027 RID: 39 RVA: 0x000022C4 File Offset: 0x000004C4
[Token(Token = "0x6000027")]
[Address(RVA = "0x743CA0", Offset = "0x742AA0", VA = "0x180743CA0")]
[NativeThrows]
public static bool GetMouseButton(int button)
{
return default(bool);
}
// Token: 0x06000028 RID: 40 RVA: 0x000022DC File Offset: 0x000004DC
[Token(Token = "0x6000028")]
[Address(RVA = "0x743C20", Offset = "0x742A20", VA = "0x180743C20")]
[NativeThrows]
public static bool GetMouseButtonDown(int button)
{
return default(bool);
}
// Token: 0x06000029 RID: 41 RVA: 0x000022F4 File Offset: 0x000004F4
[Token(Token = "0x6000029")]
[Address(RVA = "0x743C60", Offset = "0x742A60", VA = "0x180743C60")]
[NativeThrows]
public static bool GetMouseButtonUp(int button)
{
return default(bool);
}
// Token: 0x0600002A RID: 42 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600002A")]
[Address(RVA = "0x743B30", Offset = "0x742930", VA = "0x180743B30")]
[NativeThrows]
public static string[] GetJoystickNames()
{
return null;
}
// Token: 0x0600002B RID: 43 RVA: 0x0000230C File Offset: 0x0000050C
[Token(Token = "0x600002B")]
[Address(RVA = "0x743D20", Offset = "0x742B20", VA = "0x180743D20")]
[NativeThrows]
public static Touch GetTouch(int index)
{
return default(Touch);
}
// Token: 0x0600002C RID: 44 RVA: 0x00002324 File Offset: 0x00000524
[Token(Token = "0x600002C")]
[Address(RVA = "0x743BA0", Offset = "0x7429A0", VA = "0x180743BA0")]
public static bool GetKey(KeyCode key)
{
return default(bool);
}
// Token: 0x0600002D RID: 45 RVA: 0x0000233C File Offset: 0x0000053C
[Token(Token = "0x600002D")]
[Address(RVA = "0x743BE0", Offset = "0x7429E0", VA = "0x180743BE0")]
public static bool GetKeyUp(KeyCode key)
{
return default(bool);
}
// Token: 0x0600002E RID: 46 RVA: 0x00002354 File Offset: 0x00000554
[Token(Token = "0x600002E")]
[Address(RVA = "0x743B60", Offset = "0x742960", VA = "0x180743B60")]
public static bool GetKeyDown(KeyCode key)
{
return default(bool);
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x0600002F RID: 47 RVA: 0x0000236C File Offset: 0x0000056C
[Token(Token = "0x1700000E")]
[NativeThrows]
public static bool anyKeyDown
{
[Token(Token = "0x600002F")]
[Address(RVA = "0x743DC0", Offset = "0x742BC0", VA = "0x180743DC0")]
get
{
return default(bool);
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x06000030 RID: 48 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x1700000F")]
[NativeThrows]
public static string inputString
{
[Token(Token = "0x6000030")]
[Address(RVA = "0x743F80", Offset = "0x742D80", VA = "0x180743F80")]
get
{
return null;
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x06000031 RID: 49 RVA: 0x00002384 File Offset: 0x00000584
[Token(Token = "0x17000010")]
[NativeThrows]
public static Vector3 mousePosition
{
[Token(Token = "0x6000031")]
[Address(RVA = "0x743FF0", Offset = "0x742DF0", VA = "0x180743FF0")]
get
{
return default(Vector3);
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x06000032 RID: 50 RVA: 0x0000239C File Offset: 0x0000059C
[Token(Token = "0x17000011")]
[NativeThrows]
public static Vector2 mouseScrollDelta
{
[Token(Token = "0x6000032")]
[Address(RVA = "0x7440C0", Offset = "0x742EC0", VA = "0x1807440C0")]
get
{
return default(Vector2);
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000033 RID: 51 RVA: 0x000023B4 File Offset: 0x000005B4
// (set) Token: 0x06000034 RID: 52 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000012")]
public static IMECompositionMode imeCompositionMode
{
[Token(Token = "0x6000033")]
[Address(RVA = "0x743F50", Offset = "0x742D50", VA = "0x180743F50")]
get
{
return IMECompositionMode.Auto;
}
[Token(Token = "0x6000034")]
[Address(RVA = "0x744320", Offset = "0x743120", VA = "0x180744320")]
set
{
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000035 RID: 53 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x17000013")]
public static string compositionString
{
[Token(Token = "0x6000035")]
[Address(RVA = "0x743E70", Offset = "0x742C70", VA = "0x180743E70")]
get
{
return null;
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000036 RID: 54 RVA: 0x000023CC File Offset: 0x000005CC
// (set) Token: 0x06000037 RID: 55 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000014")]
public static Vector2 compositionCursorPos
{
[Token(Token = "0x6000036")]
[Address(RVA = "0x743E30", Offset = "0x742C30", VA = "0x180743E30")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000037")]
[Address(RVA = "0x7442E0", Offset = "0x7430E0", VA = "0x1807442E0")]
set
{
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000038 RID: 56 RVA: 0x000023E4 File Offset: 0x000005E4
[Token(Token = "0x17000015")]
public static bool mousePresent
{
[Token(Token = "0x6000038")]
[Address(RVA = "0x744050", Offset = "0x742E50", VA = "0x180744050")]
[FreeFunction]
get
{
return default(bool);
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000039 RID: 57 RVA: 0x000023FC File Offset: 0x000005FC
[Token(Token = "0x17000016")]
public static int touchCount
{
[Token(Token = "0x6000039")]
[Address(RVA = "0x744100", Offset = "0x742F00", VA = "0x180744100")]
[FreeFunction]
get
{
return 0;
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x0600003A RID: 58 RVA: 0x00002414 File Offset: 0x00000614
[Token(Token = "0x17000017")]
public static bool touchSupported
{
[Token(Token = "0x600003A")]
[Address(RVA = "0x744130", Offset = "0x742F30", VA = "0x180744130")]
[FreeFunction]
get
{
return default(bool);
}
}
// Token: 0x0600003B RID: 59 RVA: 0x0000242C File Offset: 0x0000062C
[Token(Token = "0x600003B")]
[Address(RVA = "0x743B00", Offset = "0x742900", VA = "0x180743B00")]
[FreeFunction]
private static int GetGyroInternal()
{
return 0;
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x0600003C RID: 60 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x17000018")]
public static Gyroscope gyro
{
[Token(Token = "0x600003C")]
[Address(RVA = "0x743EA0", Offset = "0x742CA0", VA = "0x180743EA0")]
get
{
return null;
}
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x0600003D RID: 61 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x17000019")]
public static Touch[] touches
{
[Token(Token = "0x600003D")]
[Address(RVA = "0x744160", Offset = "0x742F60", VA = "0x180744160")]
get
{
return null;
}
}
// Token: 0x0600003E RID: 62 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003E")]
[Address(RVA = "0x743CE0", Offset = "0x742AE0", VA = "0x180743CE0")]
private static void GetTouch_Injected(int index, out Touch ret)
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003F")]
[Address(RVA = "0x743FB0", Offset = "0x742DB0", VA = "0x180743FB0")]
private static void get_mousePosition_Injected(out Vector3 ret)
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000040")]
[Address(RVA = "0x744080", Offset = "0x742E80", VA = "0x180744080")]
private static void get_mouseScrollDelta_Injected(out Vector2 ret)
{
}
// Token: 0x06000041 RID: 65 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000041")]
[Address(RVA = "0x743DF0", Offset = "0x742BF0", VA = "0x180743DF0")]
private static void get_compositionCursorPos_Injected(out Vector2 ret)
{
}
// Token: 0x06000042 RID: 66 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000042")]
[Address(RVA = "0x7442A0", Offset = "0x7430A0", VA = "0x1807442A0")]
private static void set_compositionCursorPos_Injected(ref Vector2 value)
{
}
// Token: 0x0400001E RID: 30
[Token(Token = "0x400001E")]
private static Gyroscope s_MainGyro;
}
}
@@ -0,0 +1,92 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
internal class SendMouseEvents
{
// Token: 0x06000043 RID: 67 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000043")]
[Address(RVA = "0x745990", Offset = "0x744790", VA = "0x180745990")]
[RequiredByNativeCode]
private static void SetMouseMoved()
{
}
// Token: 0x06000044 RID: 68 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000044")]
[Address(RVA = "0x744360", Offset = "0x743160", VA = "0x180744360")]
[RequiredByNativeCode]
private static void DoSendMouseEvents(int skipRTCameras)
{
}
// Token: 0x06000045 RID: 69 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000045")]
[Address(RVA = "0x744FC0", Offset = "0x743DC0", VA = "0x180744FC0")]
private static void SendEvents(int i, SendMouseEvents.HitInfo hit)
{
}
// Token: 0x0400001F RID: 31
[Token(Token = "0x400001F")]
private static bool s_MouseUsed;
// Token: 0x04000020 RID: 32
[Token(Token = "0x4000020")]
private static readonly SendMouseEvents.HitInfo[] m_LastHit;
// Token: 0x04000021 RID: 33
[Token(Token = "0x4000021")]
private static readonly SendMouseEvents.HitInfo[] m_MouseDownHit;
// Token: 0x04000022 RID: 34
[Token(Token = "0x4000022")]
private static readonly SendMouseEvents.HitInfo[] m_CurrentHit;
// Token: 0x04000023 RID: 35
[Token(Token = "0x4000023")]
private static Camera[] m_Cameras;
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
private struct HitInfo
{
// Token: 0x06000047 RID: 71 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000047")]
[Address(RVA = "0x7438F0", Offset = "0x7426F0", VA = "0x1807438F0")]
public void SendMessage(string name)
{
}
// Token: 0x06000048 RID: 72 RVA: 0x00002444 File Offset: 0x00000644
[Token(Token = "0x6000048")]
[Address(RVA = "0x743920", Offset = "0x742720", VA = "0x180743920")]
public static implicit operator bool(SendMouseEvents.HitInfo exists)
{
return default(bool);
}
// Token: 0x06000049 RID: 73 RVA: 0x0000245C File Offset: 0x0000065C
[Token(Token = "0x6000049")]
[Address(RVA = "0x743820", Offset = "0x742620", VA = "0x180743820")]
public static bool Compare(SendMouseEvents.HitInfo lhs, SendMouseEvents.HitInfo rhs)
{
return default(bool);
}
// Token: 0x04000024 RID: 36
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000024")]
public GameObject target;
// Token: 0x04000025 RID: 37
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000025")]
public Camera camera;
}
}
}
@@ -0,0 +1,192 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
[NativeHeader("Runtime/Input/InputBindings.h")]
public struct Touch
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000002 RID: 2 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000001")]
public int fingerId
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x6E5A50", Offset = "0x6E4850", VA = "0x1806E5A50")]
get
{
return 0;
}
[Token(Token = "0x6000002")]
[Address(RVA = "0x724F70", Offset = "0x723D70", VA = "0x180724F70")]
set
{
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000003 RID: 3 RVA: 0x00002068 File Offset: 0x00000268
[Token(Token = "0x17000002")]
public Vector2 position
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x745AC0", Offset = "0x7448C0", VA = "0x180745AC0")]
get
{
return default(Vector2);
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000004 RID: 4 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x17000003")]
public Vector2 deltaPosition
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x745A90", Offset = "0x744890", VA = "0x180745A90")]
get
{
return default(Vector2);
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000005 RID: 5 RVA: 0x00002098 File Offset: 0x00000298
[Token(Token = "0x17000004")]
public int tapCount
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x52E510", Offset = "0x52D310", VA = "0x18052E510")]
get
{
return 0;
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000006 RID: 6 RVA: 0x000020B0 File Offset: 0x000002B0
[Token(Token = "0x17000005")]
public TouchPhase phase
{
[Token(Token = "0x6000006")]
[Address(RVA = "0x52E500", Offset = "0x52D300", VA = "0x18052E500")]
get
{
return TouchPhase.Began;
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x06000007 RID: 7 RVA: 0x000020C8 File Offset: 0x000002C8
[Token(Token = "0x17000006")]
public float pressure
{
[Token(Token = "0x6000007")]
[Address(RVA = "0x745AE0", Offset = "0x7448E0", VA = "0x180745AE0")]
get
{
return 0f;
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000008 RID: 8 RVA: 0x000020E0 File Offset: 0x000002E0
[Token(Token = "0x17000007")]
public float maximumPossiblePressure
{
[Token(Token = "0x6000008")]
[Address(RVA = "0x745AB0", Offset = "0x7448B0", VA = "0x180745AB0")]
get
{
return 0f;
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000009 RID: 9 RVA: 0x000020F8 File Offset: 0x000002F8
[Token(Token = "0x17000008")]
public TouchType type
{
[Token(Token = "0x6000009")]
[Address(RVA = "0x51EEA0", Offset = "0x51DCA0", VA = "0x18051EEA0")]
get
{
return TouchType.Direct;
}
}
// Token: 0x0400000F RID: 15
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400000F")]
private int m_FingerId;
// Token: 0x04000010 RID: 16
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000010")]
private Vector2 m_Position;
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000011")]
private Vector2 m_RawPosition;
// Token: 0x04000012 RID: 18
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000012")]
private Vector2 m_PositionDelta;
// Token: 0x04000013 RID: 19
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000013")]
private float m_TimeDelta;
// Token: 0x04000014 RID: 20
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000014")]
private int m_TapCount;
// Token: 0x04000015 RID: 21
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000015")]
private TouchPhase m_Phase;
// Token: 0x04000016 RID: 22
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000016")]
private TouchType m_Type;
// Token: 0x04000017 RID: 23
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000017")]
private float m_Pressure;
// Token: 0x04000018 RID: 24
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000018")]
private float m_maximumPossiblePressure;
// Token: 0x04000019 RID: 25
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000019")]
private float m_Radius;
// Token: 0x0400001A RID: 26
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400001A")]
private float m_RadiusVariance;
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400001B")]
private float m_AltitudeAngle;
// Token: 0x0400001C RID: 28
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400001C")]
private float m_AzimuthAngle;
}
}
@@ -0,0 +1,26 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public enum TouchPhase
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Began,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Moved,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Stationary,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
Ended,
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
Canceled
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
public enum TouchType
{
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
Direct,
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
Indirect,
// Token: 0x0400000E RID: 14
[Token(Token = "0x400000E")]
Stylus
}
}