This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,43 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[NativeHeader("Modules/ScreenCapture/Public/CaptureScreenshot.h")]
public static class ScreenCapture
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x751350", Offset = "0x750150", VA = "0x180751350")]
public static Texture2D CaptureScreenshotAsTexture()
{
return null;
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x751390", Offset = "0x750190", VA = "0x180751390")]
private static Texture2D CaptureScreenshotAsTexture(int superSize, ScreenCapture.StereoScreenCaptureMode stereoScreenCaptureMode)
{
return null;
}
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
public enum StereoScreenCaptureMode
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
LeftEye = 1,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
RightEye,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
BothEyes
}
}
}