a
This commit is contained in:
@@ -0,0 +1,116 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Tilemaps
|
||||
{
|
||||
// Token: 0x02000009 RID: 9
|
||||
[Token(Token = "0x2000009")]
|
||||
[NativeType]
|
||||
[RequiredByNativeCode]
|
||||
public struct TileData
|
||||
{
|
||||
// Token: 0x17000007 RID: 7
|
||||
// (set) Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000007")]
|
||||
public Sprite sprite
|
||||
{
|
||||
[Token(Token = "0x600001E")]
|
||||
[Address(RVA = "0x461A30", Offset = "0x460830", VA = "0x180461A30")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000008 RID: 8
|
||||
// (set) Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000008")]
|
||||
public Color color
|
||||
{
|
||||
[Token(Token = "0x600001F")]
|
||||
[Address(RVA = "0x74DAF0", Offset = "0x74C8F0", VA = "0x18074DAF0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000009 RID: 9
|
||||
// (set) Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000009")]
|
||||
public Matrix4x4 transform
|
||||
{
|
||||
[Token(Token = "0x6000020")]
|
||||
[Address(RVA = "0x74DB00", Offset = "0x74C900", VA = "0x18074DB00")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000A RID: 10
|
||||
// (set) Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000A")]
|
||||
public GameObject gameObject
|
||||
{
|
||||
[Token(Token = "0x6000021")]
|
||||
[Address(RVA = "0x466B90", Offset = "0x465990", VA = "0x180466B90")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000B RID: 11
|
||||
// (set) Token: 0x06000022 RID: 34 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000B")]
|
||||
public TileFlags flags
|
||||
{
|
||||
[Token(Token = "0x6000022")]
|
||||
[Address(RVA = "0x731D70", Offset = "0x730B70", VA = "0x180731D70")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000C RID: 12
|
||||
// (set) Token: 0x06000023 RID: 35 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000C")]
|
||||
public Tile.ColliderType colliderType
|
||||
{
|
||||
[Token(Token = "0x6000023")]
|
||||
[Address(RVA = "0x731CC0", Offset = "0x730AC0", VA = "0x180731CC0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x04000013 RID: 19
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000013")]
|
||||
private Sprite m_Sprite;
|
||||
|
||||
// Token: 0x04000014 RID: 20
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000014")]
|
||||
private Color m_Color;
|
||||
|
||||
// Token: 0x04000015 RID: 21
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000015")]
|
||||
private Matrix4x4 m_Transform;
|
||||
|
||||
// Token: 0x04000016 RID: 22
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x4000016")]
|
||||
private GameObject m_GameObject;
|
||||
|
||||
// Token: 0x04000017 RID: 23
|
||||
[FieldOffset(Offset = "0x60")]
|
||||
[Token(Token = "0x4000017")]
|
||||
private TileFlags m_Flags;
|
||||
|
||||
// Token: 0x04000018 RID: 24
|
||||
[FieldOffset(Offset = "0x64")]
|
||||
[Token(Token = "0x4000018")]
|
||||
private Tile.ColliderType m_ColliderType;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user