This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,32 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000071 RID: 113
[Token(Token = "0x2000071")]
internal class PointerEventDispatchingStrategy : IEventDispatchingStrategy
{
// Token: 0x06000217 RID: 535 RVA: 0x00002C70 File Offset: 0x00000E70
[Token(Token = "0x6000217")]
[Address(RVA = "0x1D8F310", Offset = "0x1D8E110", VA = "0x181D8F310", Slot = "4")]
public bool CanDispatchEvent(EventBase evt)
{
return default(bool);
}
// Token: 0x06000218 RID: 536 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000218")]
[Address(RVA = "0x1D8F350", Offset = "0x1D8E150", VA = "0x181D8F350", Slot = "6")]
public virtual void DispatchEvent(EventBase evt, IPanel panel)
{
}
// Token: 0x06000219 RID: 537 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000219")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public PointerEventDispatchingStrategy()
{
}
}
}