This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,633 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.Experimental.XR.Interaction;
using UnityEngine.SpatialTracking;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000004")]
public class ArmModel : BasePoseProvider
{
// Token: 0x0600001C RID: 28 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000016")]
[Address(RVA = "0x3898CF0", Offset = "0x3897AF0", VA = "0x183898CF0", Slot = "4")]
public override PoseDataFlags GetPoseFromProvider(out Pose output)
{
return PoseDataFlags.NoData;
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x0600001D RID: 29 RVA: 0x00002118 File Offset: 0x00000318
// (set) Token: 0x0600001E RID: 30 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000006")]
public Pose finalPose
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x1BAA740", Offset = "0x1BA9540", VA = "0x181BAA740")]
get
{
return default(Pose);
}
[Token(Token = "0x6000018")]
[Address(RVA = "0x389A350", Offset = "0x3899150", VA = "0x18389A350")]
set
{
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x0600001F RID: 31 RVA: 0x00002130 File Offset: 0x00000330
// (set) Token: 0x06000020 RID: 32 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000007")]
public XRNode poseSource
{
[Token(Token = "0x6000019")]
[Address(RVA = "0x436510", Offset = "0x435310", VA = "0x180436510")]
get
{
return XRNode.LeftEye;
}
[Token(Token = "0x600001A")]
[Address(RVA = "0x643C00", Offset = "0x642A00", VA = "0x180643C00")]
set
{
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000021 RID: 33 RVA: 0x00002148 File Offset: 0x00000348
// (set) Token: 0x06000022 RID: 34 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000008")]
public XRNode headGameObject
{
[Token(Token = "0x600001B")]
[Address(RVA = "0x40FFE0", Offset = "0x40EDE0", VA = "0x18040FFE0")]
get
{
return XRNode.LeftEye;
}
[Token(Token = "0x600001C")]
[Address(RVA = "0x52C070", Offset = "0x52AE70", VA = "0x18052C070")]
set
{
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000023 RID: 35 RVA: 0x00002160 File Offset: 0x00000360
// (set) Token: 0x06000024 RID: 36 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000009")]
public Vector3 elbowRestPosition
{
[Token(Token = "0x600001D")]
[Address(RVA = "0x389A150", Offset = "0x3898F50", VA = "0x18389A150")]
get
{
return default(Vector3);
}
[Token(Token = "0x600001E")]
[Address(RVA = "0x389A340", Offset = "0x3899140", VA = "0x18389A340")]
set
{
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000025 RID: 37 RVA: 0x00002178 File Offset: 0x00000378
// (set) Token: 0x06000026 RID: 38 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000A")]
public Vector3 wristRestPosition
{
[Token(Token = "0x600001F")]
[Address(RVA = "0xA19FE0", Offset = "0xA18DE0", VA = "0x180A19FE0")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000020")]
[Address(RVA = "0xA1A000", Offset = "0xA18E00", VA = "0x180A1A000")]
set
{
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000027 RID: 39 RVA: 0x00002190 File Offset: 0x00000390
// (set) Token: 0x06000028 RID: 40 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000B")]
public Vector3 controllerRestPosition
{
[Token(Token = "0x6000021")]
[Address(RVA = "0xA19F00", Offset = "0xA18D00", VA = "0x180A19F00")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000022")]
[Address(RVA = "0xA199F0", Offset = "0xA187F0", VA = "0x180A199F0")]
set
{
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x06000029 RID: 41 RVA: 0x000021A8 File Offset: 0x000003A8
// (set) Token: 0x0600002A RID: 42 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000C")]
public Vector3 armExtensionOffset
{
[Token(Token = "0x6000023")]
[Address(RVA = "0x1069C70", Offset = "0x1068A70", VA = "0x181069C70")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000024")]
[Address(RVA = "0x389A330", Offset = "0x3899130", VA = "0x18389A330")]
set
{
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600002B RID: 43 RVA: 0x000021C0 File Offset: 0x000003C0
// (set) Token: 0x0600002C RID: 44 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000D")]
public float elbowBendRatio
{
[Token(Token = "0x6000025")]
[Address(RVA = "0x9FDEA0", Offset = "0x9FCCA0", VA = "0x1809FDEA0")]
get
{
return 0f;
}
[Token(Token = "0x6000026")]
[Address(RVA = "0x731CB0", Offset = "0x730AB0", VA = "0x180731CB0")]
set
{
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x0600002D RID: 45 RVA: 0x000021D8 File Offset: 0x000003D8
// (set) Token: 0x0600002E RID: 46 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000E")]
public bool isLockedToNeck
{
[Token(Token = "0x6000027")]
[Address(RVA = "0x567CF0", Offset = "0x566AF0", VA = "0x180567CF0")]
get
{
return default(bool);
}
[Token(Token = "0x6000028")]
[Address(RVA = "0x567D40", Offset = "0x566B40", VA = "0x180567D40")]
set
{
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x0600002F RID: 47 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x1700000F")]
public Vector3 neckPosition
{
[Token(Token = "0x6000029")]
[Address(RVA = "0xDF9960", Offset = "0xDF8760", VA = "0x180DF9960")]
get
{
return default(Vector3);
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000030 RID: 48 RVA: 0x00002208 File Offset: 0x00000408
[Token(Token = "0x17000010")]
public Vector3 shoulderPosition
{
[Token(Token = "0x600002A")]
[Address(RVA = "0x389A170", Offset = "0x3898F70", VA = "0x18389A170")]
get
{
return default(Vector3);
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000031 RID: 49 RVA: 0x00002220 File Offset: 0x00000420
[Token(Token = "0x17000011")]
public Quaternion shoulderRotation
{
[Token(Token = "0x600002B")]
[Address(RVA = "0x389A320", Offset = "0x3899120", VA = "0x18389A320")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000032 RID: 50 RVA: 0x00002238 File Offset: 0x00000438
[Token(Token = "0x17000012")]
public Vector3 elbowPosition
{
[Token(Token = "0x600002C")]
[Address(RVA = "0xDF9940", Offset = "0xDF8740", VA = "0x180DF9940")]
get
{
return default(Vector3);
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000033 RID: 51 RVA: 0x00002250 File Offset: 0x00000450
[Token(Token = "0x17000013")]
public Quaternion elbowRotation
{
[Token(Token = "0x600002D")]
[Address(RVA = "0x92A120", Offset = "0x928F20", VA = "0x18092A120")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000034 RID: 52 RVA: 0x00002268 File Offset: 0x00000468
[Token(Token = "0x17000014")]
public Vector3 wristPosition
{
[Token(Token = "0x600002E")]
[Address(RVA = "0xA837D0", Offset = "0xA825D0", VA = "0x180A837D0")]
get
{
return default(Vector3);
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000035 RID: 53 RVA: 0x00002280 File Offset: 0x00000480
[Token(Token = "0x17000015")]
public Quaternion wristRotation
{
[Token(Token = "0x600002F")]
[Address(RVA = "0xF253D0", Offset = "0xF241D0", VA = "0x180F253D0")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x06000036 RID: 54 RVA: 0x00002298 File Offset: 0x00000498
[Token(Token = "0x17000016")]
public Vector3 controllerPosition
{
[Token(Token = "0x6000030")]
[Address(RVA = "0xA83930", Offset = "0xA82730", VA = "0x180A83930")]
get
{
return default(Vector3);
}
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x06000037 RID: 55 RVA: 0x000022B0 File Offset: 0x000004B0
[Token(Token = "0x17000017")]
public Quaternion controllerRotation
{
[Token(Token = "0x6000031")]
[Address(RVA = "0x2792A10", Offset = "0x2791810", VA = "0x182792A10")]
get
{
return default(Quaternion);
}
}
// Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000032")]
[Address(RVA = "0x3898E20", Offset = "0x3897C20", VA = "0x183898E20", Slot = "6")]
protected virtual void OnEnable()
{
}
// Token: 0x06000039 RID: 57 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000033")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "7")]
protected virtual void OnDisable()
{
}
// Token: 0x0600003A RID: 58 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000034")]
[Address(RVA = "0x3898DB0", Offset = "0x3897BB0", VA = "0x183898DB0", Slot = "8")]
public virtual bool OnControllerInputUpdated()
{
return default(bool);
}
// Token: 0x0600003B RID: 59 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000035")]
[Address(RVA = "0x3899800", Offset = "0x3898600", VA = "0x183899800", Slot = "9")]
protected virtual void UpdateHandedness()
{
}
// Token: 0x0600003C RID: 60 RVA: 0x000022E0 File Offset: 0x000004E0
[Token(Token = "0x6000036")]
[Address(RVA = "0x3899940", Offset = "0x3898740", VA = "0x183899940", Slot = "10")]
protected virtual bool UpdateTorsoDirection(bool forceImmediate)
{
return default(bool);
}
// Token: 0x0600003D RID: 61 RVA: 0x000022F8 File Offset: 0x000004F8
[Token(Token = "0x6000037")]
[Address(RVA = "0x3899870", Offset = "0x3898670", VA = "0x183899870", Slot = "11")]
protected virtual bool UpdateNeckPosition()
{
return default(bool);
}
// Token: 0x0600003E RID: 62 RVA: 0x00002310 File Offset: 0x00000510
[Token(Token = "0x6000038")]
[Address(RVA = "0x3898080", Offset = "0x3896E80", VA = "0x183898080", Slot = "12")]
protected virtual bool ApplyArmModel()
{
return default(bool);
}
// Token: 0x0600003F RID: 63 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000039")]
[Address(RVA = "0x3898E60", Offset = "0x3897C60", VA = "0x183898E60", Slot = "13")]
protected virtual void SetUntransformedJointPositions()
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002328 File Offset: 0x00000528
[Token(Token = "0x600003A")]
[Address(RVA = "0x3898790", Offset = "0x3897590", VA = "0x183898790", Slot = "14")]
protected virtual float CalculateExtensionRatio(float xAngle)
{
return 0f;
}
// Token: 0x06000041 RID: 65 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003B")]
[Address(RVA = "0x38981F0", Offset = "0x3896FF0", VA = "0x1838981F0", Slot = "15")]
protected virtual void ApplyExtensionOffset(float extensionRatio)
{
}
// Token: 0x06000042 RID: 66 RVA: 0x00002340 File Offset: 0x00000540
[Token(Token = "0x600003C")]
[Address(RVA = "0x3898970", Offset = "0x3897770", VA = "0x183898970", Slot = "16")]
protected virtual Quaternion CalculateLerpRotation(Quaternion xyRotation, float extensionRatio)
{
return default(Quaternion);
}
// Token: 0x06000043 RID: 67 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003D")]
[Address(RVA = "0x3898810", Offset = "0x3897610", VA = "0x183898810", Slot = "17")]
protected virtual void CalculateFinalJointRotations(Quaternion controllerOrientation, Quaternion xyRotation, Quaternion lerpRotation)
{
}
// Token: 0x06000044 RID: 68 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003E")]
[Address(RVA = "0x3898560", Offset = "0x3897360", VA = "0x183898560", Slot = "18")]
protected virtual void ApplyRotationToJoints()
{
}
// Token: 0x06000045 RID: 69 RVA: 0x00002358 File Offset: 0x00000558
[Token(Token = "0x600003F")]
[Address(RVA = "0x3898340", Offset = "0x3897140", VA = "0x183898340", Slot = "19")]
protected virtual bool ApplyInverseNeckModel(Vector3 headPosition, out Vector3 calculatedPosition)
{
return default(bool);
}
// Token: 0x06000046 RID: 70 RVA: 0x00002370 File Offset: 0x00000570
[Token(Token = "0x6000040")]
[Address(RVA = "0x3899380", Offset = "0x3898180", VA = "0x183899380")]
protected bool TryGetForwardVector(XRNode node, out Vector3 forward)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x00002388 File Offset: 0x00000588
[Token(Token = "0x6000041")]
[Address(RVA = "0x3899630", Offset = "0x3898430", VA = "0x183899630")]
protected bool TryGetRotation(XRNode node, out Quaternion rotation)
{
return default(bool);
}
// Token: 0x06000048 RID: 72 RVA: 0x000023A0 File Offset: 0x000005A0
[Token(Token = "0x6000042")]
[Address(RVA = "0x3899460", Offset = "0x3898260", VA = "0x183899460")]
protected bool TryGetPosition(XRNode node, out Vector3 position)
{
return default(bool);
}
// Token: 0x06000049 RID: 73 RVA: 0x000023B8 File Offset: 0x000005B8
[Token(Token = "0x6000043")]
[Address(RVA = "0x3898FE0", Offset = "0x3897DE0", VA = "0x183898FE0")]
protected bool TryGetAngularAcceleration(XRNode node, out Vector3 angularAccel)
{
return default(bool);
}
// Token: 0x0600004A RID: 74 RVA: 0x000023D0 File Offset: 0x000005D0
[Token(Token = "0x6000044")]
[Address(RVA = "0x38991B0", Offset = "0x3897FB0", VA = "0x1838991B0")]
protected bool TryGetAngularVelocity(XRNode node, out Vector3 angVel)
{
return default(bool);
}
// Token: 0x0600004B RID: 75 RVA: 0x000023E8 File Offset: 0x000005E8
[Token(Token = "0x6000045")]
[Address(RVA = "0x3898AE0", Offset = "0x38978E0", VA = "0x183898AE0")]
protected bool GetControllerRotation(out Quaternion rotation, out Quaternion xyRotation, out float xAngle)
{
return default(bool);
}
// Token: 0x0600004C RID: 76 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000046")]
[Address(RVA = "0x3899FC0", Offset = "0x3898DC0", VA = "0x183899FC0")]
public ArmModel()
{
}
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400000E")]
private Pose m_FinalPose;
// Token: 0x04000012 RID: 18
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400000F")]
[SerializeField]
private XRNode m_PoseSource;
// Token: 0x04000013 RID: 19
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000010")]
[SerializeField]
private XRNode m_HeadPoseSource;
// Token: 0x04000014 RID: 20
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000011")]
[SerializeField]
private Vector3 m_ElbowRestPosition;
// Token: 0x04000015 RID: 21
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000012")]
[SerializeField]
private Vector3 m_WristRestPosition;
// Token: 0x04000016 RID: 22
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4000013")]
[SerializeField]
private Vector3 m_ControllerRestPosition;
// Token: 0x04000017 RID: 23
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000014")]
[SerializeField]
private Vector3 m_ArmExtensionOffset;
// Token: 0x04000018 RID: 24
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000015")]
[SerializeField]
[Range(0f, 1f)]
private float m_ElbowBendRatio;
// Token: 0x04000019 RID: 25
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000016")]
[SerializeField]
private bool m_IsLockedToNeck;
// Token: 0x0400001A RID: 26
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4000017")]
protected Vector3 m_NeckPosition;
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000018")]
protected Vector3 m_ElbowPosition;
// Token: 0x0400001C RID: 28
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000019")]
protected Quaternion m_ElbowRotation;
// Token: 0x0400001D RID: 29
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x400001A")]
protected Vector3 m_WristPosition;
// Token: 0x0400001E RID: 30
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400001B")]
protected Quaternion m_WristRotation;
// Token: 0x0400001F RID: 31
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400001C")]
protected Vector3 m_ControllerPosition;
// Token: 0x04000020 RID: 32
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x400001D")]
protected Quaternion m_ControllerRotation;
// Token: 0x04000021 RID: 33
[FieldOffset(Offset = "0xD4")]
[Token(Token = "0x400001E")]
protected Vector3 m_HandedMultiplier;
// Token: 0x04000022 RID: 34
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x400001F")]
protected Vector3 m_TorsoDirection;
// Token: 0x04000023 RID: 35
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x4000020")]
protected Quaternion m_TorsoRotation;
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000021")]
protected static readonly Vector3 DEFAULT_ELBOW_REST_POSITION;
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000022")]
protected static readonly Vector3 DEFAULT_WRIST_REST_POSITION;
// Token: 0x04000026 RID: 38
[Token(Token = "0x4000023")]
protected static readonly Vector3 DEFAULT_CONTROLLER_REST_POSITION;
// Token: 0x04000027 RID: 39
[Token(Token = "0x4000024")]
protected static readonly Vector3 DEFAULT_ARM_EXTENSION_OFFSET;
// Token: 0x04000028 RID: 40
[Token(Token = "0x4000025")]
protected const float DEFAULT_ELBOW_BEND_RATIO = 0.6f;
// Token: 0x04000029 RID: 41
[Token(Token = "0x4000026")]
protected const float EXTENSION_WEIGHT = 0.4f;
// Token: 0x0400002A RID: 42
[Token(Token = "0x4000027")]
protected static readonly Vector3 SHOULDER_POSITION;
// Token: 0x0400002B RID: 43
[Token(Token = "0x4000028")]
protected static readonly Vector3 NECK_OFFSET;
// Token: 0x0400002C RID: 44
[Token(Token = "0x4000029")]
protected const float MIN_EXTENSION_ANGLE = 7f;
// Token: 0x0400002D RID: 45
[Token(Token = "0x400002A")]
protected const float MAX_EXTENSION_ANGLE = 60f;
// Token: 0x0400002E RID: 46
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x400002B")]
private List<XRNodeState> xrNodeStateListOrientation;
// Token: 0x0400002F RID: 47
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x400002C")]
private List<XRNodeState> xrNodeStateListPosition;
// Token: 0x04000030 RID: 48
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400002D")]
private List<XRNodeState> xrNodeStateListAngularAcceleration;
// Token: 0x04000031 RID: 49
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400002E")]
private List<XRNodeState> xrNodeStateListAngularVelocity;
}
}
@@ -0,0 +1,68 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000006")]
[Serializable]
public class ArmModelTransition
{
// Token: 0x17000023 RID: 35
// (get) Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000063 RID: 99 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000021")]
public string transitionKeyName
{
[Token(Token = "0x600005C")]
[Address(RVA = "0x3F6E20", Offset = "0x3F5C20", VA = "0x1803F6E20")]
get
{
return null;
}
[Token(Token = "0x600005D")]
[Address(RVA = "0x3F7200", Offset = "0x3F6000", VA = "0x1803F7200")]
set
{
}
}
// Token: 0x17000024 RID: 36
// (get) Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000065 RID: 101 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000022")]
public ArmModel armModel
{
[Token(Token = "0x600005E")]
[Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40")]
get
{
return null;
}
[Token(Token = "0x600005F")]
[Address(RVA = "0x3F7210", Offset = "0x3F6010", VA = "0x1803F7210")]
set
{
}
}
// Token: 0x06000066 RID: 102 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000060")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public ArmModelTransition()
{
}
// Token: 0x0400003A RID: 58
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000037")]
[SerializeField]
private string m_KeyName;
// Token: 0x0400003B RID: 59
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000038")]
[SerializeField]
private ArmModel m_ArmModel;
}
}
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000A RID: 10
internal class AddressAttribute : Attribute
{
// Token: 0x04000047 RID: 71
public string RVA;
// Token: 0x04000048 RID: 72
public string Offset;
// Token: 0x04000049 RID: 73
public string VA;
// Token: 0x0400004A RID: 74
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000F RID: 15
internal class AnalysisFailedException : Exception
{
// Token: 0x06000075 RID: 117 RVA: 0x00002526 File Offset: 0x00000726
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000C RID: 12
internal class AttributeAttribute : Attribute
{
// Token: 0x0400004C RID: 76
public string Name;
// Token: 0x0400004D RID: 77
public string RVA;
// Token: 0x0400004E RID: 78
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000B RID: 11
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x0400004B RID: 75
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000D RID: 13
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x0400004F RID: 79
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000E RID: 14
internal class TokenAttribute : Attribute
{
// Token: 0x04000050 RID: 80
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,257 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000005")]
public class SwingArmModel : ArmModel
{
// Token: 0x1700001A RID: 26
// (get) Token: 0x0600004E RID: 78 RVA: 0x00002400 File Offset: 0x00000600
// (set) Token: 0x0600004F RID: 79 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000018")]
public float shoulderRotationRatio
{
[Token(Token = "0x6000048")]
[Address(RVA = "0x389B060", Offset = "0x3899E60", VA = "0x18389B060")]
get
{
return 0f;
}
[Token(Token = "0x6000049")]
[Address(RVA = "0x389B0D0", Offset = "0x3899ED0", VA = "0x18389B0D0")]
set
{
}
}
// Token: 0x1700001B RID: 27
// (get) Token: 0x06000050 RID: 80 RVA: 0x00002418 File Offset: 0x00000618
// (set) Token: 0x06000051 RID: 81 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000019")]
public float elbowRotationRatio
{
[Token(Token = "0x600004A")]
[Address(RVA = "0x7F6C40", Offset = "0x7F5A40", VA = "0x1807F6C40")]
get
{
return 0f;
}
[Token(Token = "0x600004B")]
[Address(RVA = "0x389B080", Offset = "0x3899E80", VA = "0x18389B080")]
set
{
}
}
// Token: 0x1700001C RID: 28
// (get) Token: 0x06000052 RID: 82 RVA: 0x00002430 File Offset: 0x00000630
// (set) Token: 0x06000053 RID: 83 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001A")]
public float wristRotationRatio
{
[Token(Token = "0x600004C")]
[Address(RVA = "0x389B070", Offset = "0x3899E70", VA = "0x18389B070")]
get
{
return 0f;
}
[Token(Token = "0x600004D")]
[Address(RVA = "0x389B0E0", Offset = "0x3899EE0", VA = "0x18389B0E0")]
set
{
}
}
// Token: 0x1700001D RID: 29
// (get) Token: 0x06000054 RID: 84 RVA: 0x00002448 File Offset: 0x00000648
// (set) Token: 0x06000055 RID: 85 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001B")]
public float minJointShiftAngle
{
[Token(Token = "0x600004E")]
[Address(RVA = "0xFBF000", Offset = "0xFBDE00", VA = "0x180FBF000")]
get
{
return 0f;
}
[Token(Token = "0x600004F")]
[Address(RVA = "0x389B0B0", Offset = "0x3899EB0", VA = "0x18389B0B0")]
set
{
}
}
// Token: 0x1700001E RID: 30
// (get) Token: 0x06000056 RID: 86 RVA: 0x00002460 File Offset: 0x00000660
// (set) Token: 0x06000057 RID: 87 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001C")]
public float maxJointShiftAngle
{
[Token(Token = "0x6000050")]
[Address(RVA = "0x389B040", Offset = "0x3899E40", VA = "0x18389B040")]
get
{
return 0f;
}
[Token(Token = "0x6000051")]
[Address(RVA = "0x389B0A0", Offset = "0x3899EA0", VA = "0x18389B0A0")]
set
{
}
}
// Token: 0x1700001F RID: 31
// (get) Token: 0x06000058 RID: 88 RVA: 0x00002478 File Offset: 0x00000678
// (set) Token: 0x06000059 RID: 89 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001D")]
public float jointShiftExponent
{
[Token(Token = "0x6000052")]
[Address(RVA = "0xFBDD80", Offset = "0xFBCB80", VA = "0x180FBDD80")]
get
{
return 0f;
}
[Token(Token = "0x6000053")]
[Address(RVA = "0x389B090", Offset = "0x3899E90", VA = "0x18389B090")]
set
{
}
}
// Token: 0x17000020 RID: 32
// (get) Token: 0x0600005A RID: 90 RVA: 0x00002490 File Offset: 0x00000690
// (set) Token: 0x0600005B RID: 91 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001E")]
public float shiftedShoulderRotationRatio
{
[Token(Token = "0x6000054")]
[Address(RVA = "0x7B5830", Offset = "0x7B4630", VA = "0x1807B5830")]
get
{
return 0f;
}
[Token(Token = "0x6000055")]
[Address(RVA = "0x7B5920", Offset = "0x7B4720", VA = "0x1807B5920")]
set
{
}
}
// Token: 0x17000021 RID: 33
// (get) Token: 0x0600005C RID: 92 RVA: 0x000024A8 File Offset: 0x000006A8
// (set) Token: 0x0600005D RID: 93 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001F")]
public float shiftedElbowRotationRatio
{
[Token(Token = "0x6000056")]
[Address(RVA = "0x389B050", Offset = "0x3899E50", VA = "0x18389B050")]
get
{
return 0f;
}
[Token(Token = "0x6000057")]
[Address(RVA = "0x389B0C0", Offset = "0x3899EC0", VA = "0x18389B0C0")]
set
{
}
}
// Token: 0x17000022 RID: 34
// (get) Token: 0x0600005E RID: 94 RVA: 0x000024C0 File Offset: 0x000006C0
// (set) Token: 0x0600005F RID: 95 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000020")]
public float shiftedWristRotationRatio
{
[Token(Token = "0x6000058")]
[Address(RVA = "0x1AE0A10", Offset = "0x1ADF810", VA = "0x181AE0A10")]
get
{
return 0f;
}
[Token(Token = "0x6000059")]
[Address(RVA = "0x1AE0A40", Offset = "0x1ADF840", VA = "0x181AE0A40")]
set
{
}
}
// Token: 0x06000060 RID: 96 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600005A")]
[Address(RVA = "0x389AC80", Offset = "0x3899A80", VA = "0x18389AC80", Slot = "17")]
protected override void CalculateFinalJointRotations(Quaternion controllerOrientation, Quaternion xyRotation, Quaternion lerpRotation)
{
}
// Token: 0x06000061 RID: 97 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600005B")]
[Address(RVA = "0x389AF60", Offset = "0x3899D60", VA = "0x18389AF60")]
public SwingArmModel()
{
}
// Token: 0x04000032 RID: 50
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400002F")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the shoulder joint.")]
[Range(0f, 1f)]
private float m_ShoulderRotationRatio;
// Token: 0x04000033 RID: 51
[FieldOffset(Offset = "0x124")]
[Token(Token = "0x4000030")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the elbow joint.")]
[Range(0f, 1f)]
private float m_ElbowRotationRatio;
// Token: 0x04000034 RID: 52
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4000031")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the wrist joint.")]
[Range(0f, 1f)]
private float m_WristRotationRatio;
// Token: 0x04000035 RID: 53
[FieldOffset(Offset = "0x12C")]
[Token(Token = "0x4000032")]
[SerializeField]
private Vector2 m_JointShiftAngle;
// Token: 0x04000036 RID: 54
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x4000033")]
[SerializeField]
[Tooltip("Exponent applied to the joint shift ratio to control the curve of the shift.")]
[Range(1f, 20f)]
private float m_JointShiftExponent;
// Token: 0x04000037 RID: 55
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4000034")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the shoulder joint when the controller is backwards.")]
[Range(0f, 1f)]
private float m_ShiftedShoulderRotationRatio;
// Token: 0x04000038 RID: 56
[FieldOffset(Offset = "0x13C")]
[Token(Token = "0x4000035")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the elbow joint when the controller is backwards.")]
[Range(0f, 1f)]
private float m_ShiftedElbowRotationRatio;
// Token: 0x04000039 RID: 57
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4000036")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the wrist joint when the controller is backwards.")]
[Range(0f, 1f)]
private float m_ShiftedWristRotationRatio;
}
}
@@ -0,0 +1,140 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.SpatialTracking;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000007")]
public class TransitionArmModel : ArmModel
{
// Token: 0x17000025 RID: 37
// (get) Token: 0x06000067 RID: 103 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000068 RID: 104 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000023")]
public ArmModel currentArmModelComponent
{
[Token(Token = "0x6000061")]
[Address(RVA = "0x469010", Offset = "0x467E10", VA = "0x180469010")]
get
{
return null;
}
[Token(Token = "0x6000062")]
[Address(RVA = "0xBDFE50", Offset = "0xBDEC50", VA = "0x180BDFE50")]
set
{
}
}
// Token: 0x06000069 RID: 105 RVA: 0x000024D8 File Offset: 0x000006D8
[Token(Token = "0x6000063")]
[Address(RVA = "0x389B1A0", Offset = "0x3899FA0", VA = "0x18389B1A0")]
public bool Queue(string key)
{
return default(bool);
}
// Token: 0x0600006A RID: 106 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000064")]
[Address(RVA = "0x389B340", Offset = "0x389A140", VA = "0x18389B340")]
public void Queue(ArmModel newArmModel)
{
}
// Token: 0x0600006B RID: 107 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000065")]
[Address(RVA = "0x389B570", Offset = "0x389A370", VA = "0x18389B570")]
private void RemoveJustStartingTransitions()
{
}
// Token: 0x0600006C RID: 108 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000066")]
[Address(RVA = "0x389B640", Offset = "0x389A440", VA = "0x18389B640")]
private void RemoveOldestTransition()
{
}
// Token: 0x0600006D RID: 109 RVA: 0x000024F0 File Offset: 0x000006F0
[Token(Token = "0x6000067")]
[Address(RVA = "0x389B0F0", Offset = "0x3899EF0", VA = "0x18389B0F0", Slot = "4")]
public override PoseDataFlags GetPoseFromProvider(out Pose output)
{
return PoseDataFlags.NoData;
}
// Token: 0x0600006E RID: 110 RVA: 0x00002508 File Offset: 0x00000708
[Token(Token = "0x6000068")]
[Address(RVA = "0x389B690", Offset = "0x389A490", VA = "0x18389B690")]
private bool UpdateBlends()
{
return default(bool);
}
// Token: 0x0600006F RID: 111 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000069")]
[Address(RVA = "0x389C0A0", Offset = "0x389AEA0", VA = "0x18389C0A0")]
public TransitionArmModel()
{
}
// Token: 0x0400003C RID: 60
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4000039")]
[SerializeField]
private ArmModel m_CurrentArmModelComponent;
// Token: 0x0400003D RID: 61
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400003A")]
[SerializeField]
public List<ArmModelTransition> m_ArmModelTransitions;
// Token: 0x0400003E RID: 62
[Token(Token = "0x400003B")]
private const int MAX_ACTIVE_TRANSITIONS = 10;
// Token: 0x0400003F RID: 63
[Token(Token = "0x400003C")]
private const float DROP_TRANSITION_THRESHOLD = 0.035f;
// Token: 0x04000040 RID: 64
[Token(Token = "0x400003D")]
private const float LERP_CLAMP_THRESHOLD = 0.95f;
// Token: 0x04000041 RID: 65
[Token(Token = "0x400003E")]
private const float MIN_ANGULAR_VELOCITY = 0.2f;
// Token: 0x04000042 RID: 66
[Token(Token = "0x400003F")]
private const float ANGULAR_VELOCITY_DIVISOR = 45f;
// Token: 0x04000043 RID: 67
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4000040")]
internal List<TransitionArmModel.ArmModelBlendData> armModelBlendData;
// Token: 0x04000044 RID: 68
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4000041")]
private TransitionArmModel.ArmModelBlendData currentBlendingArmModel;
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
internal struct ArmModelBlendData
{
// Token: 0x04000045 RID: 69
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000045")]
public ArmModel armModel;
// Token: 0x04000046 RID: 70
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000046")]
public float currentBlendAmount;
}
}
}
@@ -0,0 +1,237 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.XR;
namespace UnityEditor.XR.LegacyInputHelpers
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[AddComponentMenu("XR/Camera Offset")]
public class CameraOffset : MonoBehaviour
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000002 RID: 2 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000001")]
public GameObject cameraFloorOffsetObject
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40")]
get
{
return null;
}
[Token(Token = "0x6000002")]
[Address(RVA = "0x389AC40", Offset = "0x3899A40", VA = "0x18389AC40")]
set
{
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000003 RID: 3 RVA: 0x00002058 File Offset: 0x00000258
// (set) Token: 0x06000004 RID: 4 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000002")]
public UserRequestedTrackingMode requestedTrackingMode
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x3F7310", Offset = "0x3F6110", VA = "0x1803F7310")]
get
{
return UserRequestedTrackingMode.Default;
}
[Token(Token = "0x6000004")]
[Address(RVA = "0x389AC60", Offset = "0x3899A60", VA = "0x18389AC60")]
set
{
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000005 RID: 5 RVA: 0x00002070 File Offset: 0x00000270
// (set) Token: 0x06000006 RID: 6 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000003")]
public TrackingOriginModeFlags TrackingOriginMode
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x430CB0", Offset = "0x42FAB0", VA = "0x180430CB0")]
get
{
return TrackingOriginModeFlags.Unknown;
}
[Token(Token = "0x6000006")]
[Address(RVA = "0x389AC30", Offset = "0x3899A30", VA = "0x18389AC30")]
set
{
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000007 RID: 7 RVA: 0x00002088 File Offset: 0x00000288
// (set) Token: 0x06000008 RID: 8 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000004")]
[Obsolete]
public TrackingSpaceType trackingSpace
{
[Token(Token = "0x6000007")]
[Address(RVA = "0x42EE50", Offset = "0x42DC50", VA = "0x18042EE50")]
get
{
return TrackingSpaceType.Stationary;
}
[Token(Token = "0x6000008")]
[Address(RVA = "0x389AC70", Offset = "0x3899A70", VA = "0x18389AC70")]
set
{
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000009 RID: 9 RVA: 0x000020A0 File Offset: 0x000002A0
// (set) Token: 0x0600000A RID: 10 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000005")]
public float cameraYOffset
{
[Token(Token = "0x6000009")]
[Address(RVA = "0x762DB0", Offset = "0x761BB0", VA = "0x180762DB0")]
get
{
return 0f;
}
[Token(Token = "0x600000A")]
[Address(RVA = "0x389AC50", Offset = "0x3899A50", VA = "0x18389AC50")]
set
{
}
}
// Token: 0x0600000B RID: 11 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000B")]
[Address(RVA = "0x389AB80", Offset = "0x3899980", VA = "0x18389AB80")]
private void UpgradeTrackingSpaceToTrackingOriginMode()
{
}
// Token: 0x0600000C RID: 12 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000C")]
[Address(RVA = "0x389A370", Offset = "0x3899170", VA = "0x18389A370")]
private void Awake()
{
}
// Token: 0x0600000D RID: 13 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000D")]
[Address(RVA = "0x389AAE0", Offset = "0x38998E0", VA = "0x18389AAE0")]
private void Start()
{
}
// Token: 0x0600000E RID: 14 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000E")]
[Address(RVA = "0x389A410", Offset = "0x3899210", VA = "0x18389A410")]
private void OnValidate()
{
}
// Token: 0x0600000F RID: 15 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000F")]
[Address(RVA = "0x389AAF0", Offset = "0x38998F0", VA = "0x18389AAF0")]
private void TryInitializeCamera()
{
}
// Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000010")]
[Address(RVA = "0x389A460", Offset = "0x3899260", VA = "0x18389A460")]
private IEnumerator RepeatInitializeCamera()
{
return null;
}
// Token: 0x06000011 RID: 17 RVA: 0x000020B8 File Offset: 0x000002B8
[Token(Token = "0x6000011")]
[Address(RVA = "0x389A960", Offset = "0x3899760", VA = "0x18389A960")]
private bool SetupCamera()
{
return default(bool);
}
// Token: 0x06000012 RID: 18 RVA: 0x000020D0 File Offset: 0x000002D0
[Token(Token = "0x6000012")]
[Address(RVA = "0x389A680", Offset = "0x3899480", VA = "0x18389A680")]
private bool SetupCamera(XRInputSubsystem subsystem)
{
return default(bool);
}
// Token: 0x06000013 RID: 19 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000013")]
[Address(RVA = "0x389A4C0", Offset = "0x38992C0", VA = "0x18389A4C0")]
private void SetupCameraLegacy(TrackingSpaceType trackingSpace)
{
}
// Token: 0x06000014 RID: 20 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000014")]
[Address(RVA = "0x389AC20", Offset = "0x3899A20", VA = "0x18389AC20")]
public CameraOffset()
{
}
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
private const float k_DefaultCameraYOffset = 1.36144f;
// Token: 0x04000006 RID: 6
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000006")]
[SerializeField]
[Tooltip("GameObject to move to desired height off the floor (defaults to this object if none provided).")]
private GameObject m_CameraFloorOffsetObject;
// Token: 0x04000007 RID: 7
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000007")]
[SerializeField]
[Tooltip("What the user wants the tracking origin mode to be")]
private UserRequestedTrackingMode m_RequestedTrackingMode;
// Token: 0x04000008 RID: 8
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000008")]
[SerializeField]
[Tooltip("Sets the type of tracking origin to use for this Rig. Tracking origins identify where 0,0,0 is in the world of tracking.")]
private TrackingOriginModeFlags m_TrackingOriginMode;
// Token: 0x04000009 RID: 9
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000009")]
[SerializeField]
[Tooltip("Set if the XR experience is Room Scale or Stationary.")]
private TrackingSpaceType m_TrackingSpace;
// Token: 0x0400000A RID: 10
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400000A")]
[SerializeField]
[Tooltip("Camera Height to be used when in Device tracking space.")]
private float m_CameraYOffset;
// Token: 0x0400000B RID: 11
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400000B")]
private bool m_CameraInitialized;
// Token: 0x0400000C RID: 12
[FieldOffset(Offset = "0x31")]
[Token(Token = "0x400000C")]
private bool m_CameraInitializing;
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
private static List<XRInputSubsystem> s_InputSubsystems;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEditor.XR.LegacyInputHelpers
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public enum UserRequestedTrackingMode
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Default,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Device,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Floor
}
}
@@ -0,0 +1,77 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2D4E062A-048A-43C7-9D34-B845ECC95B15}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>UnityEngine.XR.LegacyInputHelpers</RootNamespace>
<AssemblyName>UnityEngine.XR.LegacyInputHelpers</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="ArmModel.cs" />
<Compile Include="ArmModelTransition.cs" />
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SwingArmModel.cs" />
<Compile Include="TransitionArmModel.cs" />
<Compile Include="UnityEditor\XR\LegacyInputHelpers\CameraOffset.cs" />
<Compile Include="UnityEditor\XR\LegacyInputHelpers\UserRequestedTrackingMode.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95a9d}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95af4}</Project>
<Name>UnityEngine.CoreModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.SpatialTracking\UnityEngine.SpatialTracking.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95b03}</Project>
<Name>UnityEngine.SpatialTracking</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.VRModule\UnityEngine.VRModule.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95b13}</Project>
<Name>UnityEngine.VRModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.XRModule\UnityEngine.XRModule.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95b16}</Project>
<Name>UnityEngine.XRModule</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>