using System; using Cpp2IlInjected; namespace RootMotion.FinalIK { // Token: 0x02000079 RID: 121 [Token(Token = "0x200005F")] [Serializable] public enum FullBodyBipedChain { // Token: 0x04000337 RID: 823 [Token(Token = "0x400027E")] LeftArm, // Token: 0x04000338 RID: 824 [Token(Token = "0x400027F")] RightArm, // Token: 0x04000339 RID: 825 [Token(Token = "0x4000280")] LeftLeg, // Token: 0x0400033A RID: 826 [Token(Token = "0x4000281")] RightLeg } }