using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x020000DD RID: 221 [Token(Token = "0x2000088")] public class ShoulderRotator : MonoBehaviour { // Token: 0x0600069D RID: 1693 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004FA")] [Address(RVA = "0x29B6680", Offset = "0x29B5480", VA = "0x1829B6680")] private void Start() { } // Token: 0x0600069E RID: 1694 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004FB")] [Address(RVA = "0x29B6580", Offset = "0x29B5380", VA = "0x1829B6580")] private void RotateShoulders() { } // Token: 0x0600069F RID: 1695 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004FC")] [Address(RVA = "0x29B5FF0", Offset = "0x29B4DF0", VA = "0x1829B5FF0")] private void RotateShoulder(FullBodyBipedChain chain, float weight, float offset) { } // Token: 0x060006A0 RID: 1696 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004FD")] [Address(RVA = "0x29B5EC0", Offset = "0x29B4CC0", VA = "0x1829B5EC0")] private IKMapping.BoneMap GetParentBoneMap(FullBodyBipedChain chain) { return null; } // Token: 0x060006A1 RID: 1697 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004FE")] [Address(RVA = "0x29B5F00", Offset = "0x29B4D00", VA = "0x1829B5F00")] private void OnDestroy() { } // Token: 0x060006A2 RID: 1698 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004FF")] [Address(RVA = "0x29B6770", Offset = "0x29B5570", VA = "0x1829B6770")] public ShoulderRotator() { } // Token: 0x0400063D RID: 1597 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40003EB")] [Tooltip("Weight of shoulder rotation")] public float weight; // Token: 0x0400063E RID: 1598 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40003EC")] [Tooltip("The greater the offset, the sooner the shoulder will start rotating")] public float offset; // Token: 0x0400063F RID: 1599 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40003ED")] private FullBodyBipedIK ik; // Token: 0x04000640 RID: 1600 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40003EE")] private bool skip; } }