using System; using Cpp2IlInjected; using RecRoom; using UnityEngine; namespace AGUI.StackedUI { // Token: 0x020010FD RID: 4349 [Token(Token = "0x20010FD")] public abstract class ClickableReleaseButton : ClickableButton { // Token: 0x06006298 RID: 25240 RVA: 0x0015994C File Offset: 0x00157B4C [Token(Token = "0x6006298")] [Address(RVA = "0xF39800", Offset = "0xF38600", VA = "0x180F39800", Slot = "47")] protected override void IOIPLOFNEGH(bool DDFLMNGNNIP) { if (!DDFLMNGNNIP) { MenuFinger blijcjnggij = this.BLIJCJNGGIJ; int num = 0; if (blijcjnggij != num) { this.BLIJCJNGGIJ.Vibrate(10, 0.5f); } StackedUIBase ljocnmlbcah = this.LJOCNMLBCAH; int num2 = 0; if (ljocnmlbcah != num2) { StackedUIBase ljocnmlbcah2 = this.LJOCNMLBCAH; } Transform transform = base.transform; RecRoomAudioClip buttonUpAudio = this.ButtonUpAudio; int num3 = 0; int num4 = 0; SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(buttonUpAudio, transform, num4, num3); } Button3DBase.IOJHBLEGKFK olamkldopce = this.OLAMKLDOPCE; if (olamkldopce != 0) { olamkldopce(this); } base.OCGMNKCFDDM(DDFLMNGNNIP); } // Token: 0x06006299 RID: 25241 RVA: 0x001599E4 File Offset: 0x00157BE4 [Token(Token = "0x6006299")] [Address(RVA = "0xF34220", Offset = "0xF33020", VA = "0x180F34220")] protected ClickableReleaseButton() { } } }