using System; using Cpp2IlInjected; using UnityEngine.Rendering.PostProcessing; // Token: 0x02000742 RID: 1858 [Token(Token = "0x2000742")] [Serializable] public sealed class ApplicationMethodParameter : ParameterOverride { // Token: 0x060035E0 RID: 13792 RVA: 0x000DE1B0 File Offset: 0x000DC3B0 [Token(Token = "0x60035E0")] [Address(RVA = "0xB0BB60", Offset = "0xB0A960", VA = "0x180B0BB60")] public ApplicationMethodParameter() { } }