using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020006B0 RID: 1712 [Token(Token = "0x20006B0")] public class AudioSettingsLogger : MonoBehaviour { // Token: 0x060031C5 RID: 12741 RVA: 0x000CBF04 File Offset: 0x000CA104 [Token(Token = "0x60031C5")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public AudioSettingsLogger() { } }