using System; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; // Token: 0x020004ED RID: 1261 [Token(Token = "0x20004ED")] public class Ball : MonoBehaviourPun { // Token: 0x1700068A RID: 1674 // (get) Token: 0x06002524 RID: 9508 RVA: 0x00096800 File Offset: 0x00094A00 // (set) Token: 0x06002525 RID: 9509 RVA: 0x00096814 File Offset: 0x00094A14 [Token(Token = "0x1700068A")] public Tool PBBJCLJPFMI { [Token(Token = "0x6002524")] [Address(RVA = "0x408890", Offset = "0x407690", VA = "0x180408890")] get; [Token(Token = "0x6002525")] [Address(RVA = "0x403B30", Offset = "0x402930", VA = "0x180403B30")] private set; } // Token: 0x06002526 RID: 9510 RVA: 0x00096828 File Offset: 0x00094A28 [Token(Token = "0x6002526")] [Address(RVA = "0xA9BC10", Offset = "0xA9AA10", VA = "0x180A9BC10", Slot = "13")] protected override void Awake() { base..ctor(); Tool component = base.GetComponent(); this.k__BackingField = component; int num = 0; if (component != num) { Tool tool = this.k__BackingField; Tool.MCBIGKMJJEN mcbigkmjjen = new Tool.MCBIGKMJJEN(this.KBDFLONFNEF); tool.CustomApplyForceModifier = mcbigkmjjen; } } // Token: 0x06002527 RID: 9511 RVA: 0x00096878 File Offset: 0x00094A78 [Token(Token = "0x6002527")] [Address(RVA = "0xA9BCE0", Offset = "0xA9AAE0", VA = "0x180A9BCE0")] private void KBDFLONFNEF(ref Vector3 CDFHDACBFKN, Vector3 DDHPAFKBMON) { RigidbodyEx rigidbodyEx = this.k__BackingField.rigidbodyEx; Vector3 vector; float z = vector.z; float z2 = DDHPAFKBMON.z; Vector3 vector2; float z3 = vector2.z; Vector3 vector3; float z4 = vector3.z; float magnitude = CDFHDACBFKN.magnitude; Vector3 vector4; float z5 = vector4.z; CDFHDACBFKN.z = z5; } // Token: 0x06002528 RID: 9512 RVA: 0x000968D4 File Offset: 0x00094AD4 [Token(Token = "0x6002528")] [Address(RVA = "0x752FB0", Offset = "0x751DB0", VA = "0x180752FB0")] public Ball() { } }