using System; using System.Collections; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; using RecRoom.Core.Creation.Shapes; using RecRoom.Persistence; using Unity.Jobs; using UnityEngine; namespace ClusterLOD { // Token: 0x02001272 RID: 4722 [Token(Token = "0x2001272")] public class ClusterLODManager : MonoBehaviour { // Token: 0x17001153 RID: 4435 // (get) Token: 0x06006B22 RID: 27426 RVA: 0x0017BE34 File Offset: 0x0017A034 // (set) Token: 0x06006B23 RID: 27427 RVA: 0x0017BE48 File Offset: 0x0017A048 [Token(Token = "0x17001153")] public ClusterLODConfig Config { [Token(Token = "0x6006B22")] [Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40")] get; [Token(Token = "0x6006B23")] [Address(RVA = "0x3F7210", Offset = "0x3F6010", VA = "0x1803F7210")] private set; } // Token: 0x17001154 RID: 4436 // (get) Token: 0x06006B24 RID: 27428 RVA: 0x0000220F File Offset: 0x0000040F // (set) Token: 0x06006B25 RID: 27429 RVA: 0x0017BE5C File Offset: 0x0017A05C [Token(Token = "0x17001154")] public Vector3 EyePos { [Token(Token = "0x6006B24")] [Address(RVA = "0xA9E600", Offset = "0xA9D400", VA = "0x180A9E600")] [CompilerGenerated] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6006B25")] [Address(RVA = "0xA9E200", Offset = "0xA9D000", VA = "0x180A9E200")] [CompilerGenerated] private set { float z = value.z; this.k__BackingField.z = z; } } // Token: 0x17001155 RID: 4437 // (get) Token: 0x06006B26 RID: 27430 RVA: 0x0017BE7C File Offset: 0x0017A07C [Token(Token = "0x17001155")] public static ClusterLODManager Instance { [Token(Token = "0x6006B26")] [Address(RVA = "0x1464250", Offset = "0x1463050", VA = "0x181464250")] get { return ClusterLODManager._instance; } } // Token: 0x06006B27 RID: 27431 RVA: 0x0017BE90 File Offset: 0x0017A090 [Token(Token = "0x6006B27")] [Address(RVA = "0x1462940", Offset = "0x1461740", VA = "0x181462940")] private void OnDestroy() { CreateMeshFromClusterJob createMeshFromClusterJob = this.ClusterMeshAssetCache.createMeshFromClusterJob; JobHandle k__BackingField = createMeshFromClusterJob.k__BackingField; createMeshFromClusterJob.sharedResultMesh.Dispose(); createMeshFromClusterJob.optimizationData.Dispose(); bool flag; if (flag) { } if (NetworkedSingletonMonoBehaviour.ONCPNMDGGKG) { RoomPersistenceManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action = new Action(this.OnRoomStartLoad); instance.OEEEEIDBCDJ -= action; RoomPersistenceManager instance2 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action2 = new Action(this.OnRoomStartLoad); instance2.NNKFGEALMHJ -= action2; } } // Token: 0x06006B28 RID: 27432 RVA: 0x0017BF18 File Offset: 0x0017A118 [Token(Token = "0x6006B28")] [Address(RVA = "0x14632A0", Offset = "0x14620A0", VA = "0x1814632A0")] public static void SetSpawnPosition(Vector3 spawnPos) { ClusterLODManager instance = ClusterLODManager._instance; int num = 0; if (instance != num) { ClusterLODManager instance2 = ClusterLODManager._instance; float z = spawnPos.z; instance2.k__BackingField.z = z; } } // Token: 0x17001156 RID: 4438 // (get) Token: 0x06006B29 RID: 27433 RVA: 0x0017BF58 File Offset: 0x0017A158 [Token(Token = "0x17001156")] public static bool WorldCreated { [Token(Token = "0x6006B29")] [Address(RVA = "0x1464310", Offset = "0x1463110", VA = "0x181464310")] get { ClusterLODManager instance = ClusterLODManager._instance; int num = 0; return instance == num || ClusterLODManager._instance.CurrentState == ClusterLODManager.State.Running; } } // Token: 0x17001157 RID: 4439 // (get) Token: 0x06006B2A RID: 27434 RVA: 0x0017BF8C File Offset: 0x0017A18C [Token(Token = "0x17001157")] public static bool ComponentCollectionEnabled { [Token(Token = "0x6006B2A")] [Address(RVA = "0x1464140", Offset = "0x1462F40", VA = "0x181464140")] get { ClusterLODManager instance = ClusterLODManager._instance; int num = 0; bool flag = instance != num; if (!flag) { return flag; } return ClusterLODManager._instance.CurrentState == ClusterLODManager.State.Waiting || ClusterLODManager._instance.CurrentState == ClusterLODManager.State.Collecting; } } // Token: 0x06006B2B RID: 27435 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6006B2B")] [Address(RVA = "0x1461D70", Offset = "0x1460B70", VA = "0x181461D70")] private void Awake() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06006B2C RID: 27436 RVA: 0x0017BFD4 File Offset: 0x0017A1D4 [Token(Token = "0x6006B2C")] [Address(RVA = "0x1463950", Offset = "0x1462750", VA = "0x181463950")] private void StopCreateWorld() { Coroutine coroutine = this.createWorldCoroutine; if (coroutine != 0) { base.StopCoroutine(coroutine); this.createWorldCoroutine = (ulong)0L; } Coroutine coroutine2 = this.assignLODsCoroutine; if (coroutine2 != 0) { base.StopCoroutine(coroutine2); this.assignLODsCoroutine = (ulong)0L; } } // Token: 0x06006B2D RID: 27437 RVA: 0x0017C018 File Offset: 0x0017A218 [Token(Token = "0x6006B2D")] [Address(RVA = "0x1462B70", Offset = "0x1461970", VA = "0x181462B70")] private void OnRoomStartLoad() { ClusterMeshAssetCache clusterMeshAssetCache = this.ClusterMeshAssetCache; CreateMeshFromClusterJob createMeshFromClusterJob = clusterMeshAssetCache.createMeshFromClusterJob; JobHandle k__BackingField = createMeshFromClusterJob.k__BackingField; int num = 0; createMeshFromClusterJob.k__BackingField = num; clusterMeshAssetCache.createQueue.Clear(); OMCHJHPFBDN.KGFPNIMJHIC(this.detailRoot); OMCHJHPFBDN.KGFPNIMJHIC(this.worldRoot); GameObject gameObject = new GameObject("DetailRoot"); this.detailRoot = gameObject; Transform transform = gameObject.transform; Transform transform2 = base.transform; transform.parent = transform2; GameObject gameObject2 = new GameObject("WorldRoot"); this.worldRoot = gameObject2; Transform transform3 = gameObject2.transform; Transform transform4 = base.transform; transform3.parent = transform4; this.worldClusterMeshRenderers[num].Clear(); this.clusterInfos[num].Clear(); num++; this.newAddedStaticComponents.Clear(); this.newAddedWorldComponents.Clear(); this.newAddedDetailComponents.Clear(); this.newShapeContainers.Clear(); Coroutine coroutine = this.createWorldCoroutine; if (coroutine != 0) { base.StopCoroutine(coroutine); this.createWorldCoroutine = num; } Coroutine coroutine2 = this.assignLODsCoroutine; if (coroutine2 != 0) { base.StopCoroutine(coroutine2); this.assignLODsCoroutine = num; } this.CurrentState = (ClusterLODManager.State)num; ClusterLODManager.d__41 d__; d__.System.IDisposable.Dispose(); d__.<>1__state = num; d__.<>4__this = this; Coroutine coroutine3 = base.StartCoroutine(d__); this.createWorldCoroutine = coroutine3; } // Token: 0x06006B2E RID: 27438 RVA: 0x0017C180 File Offset: 0x0017A380 [Token(Token = "0x6006B2E")] [Address(RVA = "0x1463570", Offset = "0x1462370", VA = "0x181463570")] private void Start() { Transform transform = base.transform; float z = Vector3.zero.z; Transform transform2 = base.transform; Quaternion identity = Quaternion.identity; GameObject gameObject = new GameObject("DetailRoot"); this.detailRoot = gameObject; Transform transform3 = gameObject.transform; Transform transform4 = base.transform; transform3.parent = transform4; GameObject gameObject2 = new GameObject("WorldRoot"); this.worldRoot = gameObject2; Transform transform5 = gameObject2.transform; Transform transform6 = base.transform; transform5.parent = transform6; int num = 0; List[] array = this.worldClusterMeshRenderers; List list = new List(); if (list != 0) { } array[0] = list; List[] array2 = this.clusterInfos; List list2 = new List(); if (list2 != 0) { } num++; array2[0] = list2; RoomPersistenceManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action = new Action(this.OnRoomStartLoad); instance.OEEEEIDBCDJ += action; RoomPersistenceManager instance2 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action2 = new Action(this.OnRoomStartLoad); instance2.NNKFGEALMHJ += action2; ClusterLODManager.d__41 d__; d__.System.IDisposable.Dispose(); d__.<>1__state = (int)((ulong)0L); d__.<>4__this = this; Coroutine coroutine = base.StartCoroutine(d__); this.createWorldCoroutine = coroutine; } // Token: 0x06006B2F RID: 27439 RVA: 0x0017C2BC File Offset: 0x0017A4BC [Token(Token = "0x6006B2F")] [Address(RVA = "0x1463F00", Offset = "0x1462D00", VA = "0x181463F00")] private void Update() { if (this.CurrentState == ClusterLODManager.State.Running) { this.UpdateLODs(); bool flag = this.ClusterMeshAssetCache.Update(); return; } } // Token: 0x06006B30 RID: 27440 RVA: 0x0017C2EC File Offset: 0x0017A4EC [Token(Token = "0x6006B30")] [Address(RVA = "0x1461F60", Offset = "0x1460D60", VA = "0x181461F60")] private IEnumerator CreateWorld() { /* An exception occurred when decompiling this method (06006B30) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator ClusterLOD.ClusterLODManager::CreateWorld() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: call:void('d__41'::System.IDisposable.Dispose, ldloc:'d__41'(var_0)) stfld:int32('d__41'::<>1__state, ldloc:'d__41'(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0))) stfld:ClusterLODManager('d__41'::<>4__this, ldloc:'d__41'(var_0), ldloc:ClusterLODManager(this)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660 */; } // Token: 0x06006B31 RID: 27441 RVA: 0x0017C310 File Offset: 0x0017A510 [Token(Token = "0x6006B31")] [Address(RVA = "0x1462710", Offset = "0x1461510", VA = "0x181462710")] public int GetDetailFromHalfSize(bool near, Vector3 halfSize) { ClusterLODConfig clusterLODConfig = this.k__BackingField; if (near) { } ClusterLODConfig.LODSettings far = clusterLODConfig.far; float useHighestDetailAtGreaterRadius = far.useHighestDetailAtGreaterRadius; int num = 0; float useLowestDetailAtSmallerRadius = far.useLowestDetailAtSmallerRadius; return num + 1; } // Token: 0x06006B32 RID: 27442 RVA: 0x0017C34C File Offset: 0x0017A54C [Token(Token = "0x6006B32")] [Address(RVA = "0x1463B70", Offset = "0x1462970", VA = "0x181463B70")] public void UpdateLODs() { List[] array = this.worldClusterMeshRenderers; int num = 0; int num2 = 0; List list = array[num2]; num2++; uint num3; if (num != 0 && num3 > (uint)0) { int num4 = this.clusterIndex; num4++; List[] array2 = this.worldClusterMeshRenderers; int num5 = 0; this.clusterIndex = num2; int size = array2[num5]._size; num2 -= size; num5++; if (num5 < 3) { bool flag; bool flag2; if (flag || !flag2) { bool flag3; if (flag3) { GameObject gameObject; global::UnityEngine.Object.Destroy(gameObject); } List[] array3 = this.worldClusterMeshRenderers; List list2; while (list2 != 0) { } throw new NullReferenceException(); } if (array2[0] != 0) { uint num6; int num7; num6 -= (uint)num7; } } } } // Token: 0x06006B33 RID: 27443 RVA: 0x0017C3F8 File Offset: 0x0017A5F8 [Token(Token = "0x6006B33")] [Address(RVA = "0x1461C90", Offset = "0x1460A90", VA = "0x181461C90")] public void AddClusterMeshRenderers(List newClusters, ClusterLODManager.RenderLayer layer) { this.worldClusterMeshRenderers[(int)layer].AddRange(newClusters); } // Token: 0x06006B34 RID: 27444 RVA: 0x0017C420 File Offset: 0x0017A620 [Token(Token = "0x6006B34")] [Address(RVA = "0x1461FC0", Offset = "0x1460DC0", VA = "0x181461FC0")] public List GenerateMeshRenderers(List components, Transform root, ClusterLODManager.RenderLayer layer, bool dynamic) { List list; int num7; do { list = new List(); ClusterLODConfig clusterLODConfig = this.k__BackingField; ClusterLODConfig.LODSettings near = clusterLODConfig.near; int maxNumVertsInCluster = near.maxNumVertsInCluster; float maxRadiusOfCluster = near.maxRadiusOfCluster; int minNumObjectPerCluster = clusterLODConfig.minNumObjectPerCluster; float distributeVSminimize = clusterLODConfig.distributeVSminimize; ClusterTreeGenerator clusterTreeGenerator; clusterTreeGenerator.minNumVerts = clusterTreeGenerator; clusterTreeGenerator.maxNumVerts = maxNumVertsInCluster; clusterTreeGenerator.maxRadius = maxRadiusOfCluster; clusterTreeGenerator.minNumObjectPerCluster = minNumObjectPerCluster; clusterTreeGenerator.distributeVSminimize = distributeVSminimize; ClusterNode clusterNode; clusterNode.parent = (ulong)0L; clusterNode.components = components; int num = 0; int num2 = 0; int vertexCount = ClusterUtil.GetVertexCount(components, (NPBPPKDLKDN)num2); clusterNode.vertexCount = vertexCount; List list2 = new List(); ClusterTree clusterTree; clusterTree.Nodes = list2; int num3 = 0; clusterTree.FieldGetter(num3, num, layer); clusterTree.k__BackingField = num3; clusterTree.Nodes.Add(num3); clusterTreeGenerator.k__BackingField = clusterTree; Stack stack = new Stack(); clusterTreeGenerator.unProcessedClusters = stack; ClusterNode k__BackingField = clusterTreeGenerator.k__BackingField.k__BackingField; stack.Push(k__BackingField); ClusterNode clusterNode2 = clusterTreeGenerator.unProcessedClusters.Pop(); int num4 = 0; bool flag = clusterTreeGenerator.SplitCluster(clusterNode2); Stack unProcessedClusters = clusterTreeGenerator.unProcessedClusters; ClusterLODConfig.LODSettings far = this.k__BackingField.far; int minNumVertsInCluster = far.minNumVertsInCluster; int maxNumVertsInCluster2 = far.maxNumVertsInCluster; float maxRadiusOfCluster2 = far.maxRadiusOfCluster; int num5 = 0; ClusterMeshGenerator clusterMeshGenerator; clusterMeshGenerator.FieldGetter(num5, num4, layer); clusterMeshGenerator.minNumVerts = minNumVertsInCluster; clusterMeshGenerator.maxNumVerts = maxNumVertsInCluster2; clusterMeshGenerator.maxDiameterSq = maxRadiusOfCluster2; ClusterTree k__BackingField = clusterTreeGenerator.k__BackingField; List list3 = new List(); clusterMeshGenerator.k__BackingField = list3; ClusterNode k__BackingField2 = k__BackingField.k__BackingField; int num6 = clusterMeshGenerator.UpdateVertexCount(k__BackingField2); ClusterNode k__BackingField3 = k__BackingField.k__BackingField; clusterMeshGenerator.CreateClusterMeshInstances(k__BackingField3); List k__BackingField = clusterMeshGenerator.k__BackingField; num7 = 0; bool flag2; if (flag2) { ClusterMeshRenderer clusterMeshRenderer = this.clusterMeshRendererPrefab; MeshFilter meshFilter = this.clusterPrefab; ClusterMeshRenderer clusterMeshRenderer2; MeshRenderer component = clusterMeshRenderer2.GetComponent(); Material meshMaterial = ClusterLODManager._instance.GetMeshMaterial(); component.SetMaterial(meshMaterial); clusterMeshRenderer2.k__BackingField = meshMaterial != null; clusterMeshRenderer2.Init(num7, meshFilter); clusterMeshRenderer2.GenerateLOD(); bool flag3; if (flag3) { } if (num7 != 0) { goto IL_221; } while ((ulong)((uint)(-1)) == (ulong)(-1L)) { } } } while (num7 != 0); return list; IL_221: throw new NullReferenceException(); } // Token: 0x06006B35 RID: 27445 RVA: 0x0017C674 File Offset: 0x0017A874 [Token(Token = "0x6006B35")] [Address(RVA = "0x1462900", Offset = "0x1461700", VA = "0x181462900")] public ClusterLODManager.RenderLayer GetRenderLayer(Vector3 extents) { float sqrMagnitude = extents.sqrMagnitude; float maxRadiusForDetailObjects = this.k__BackingField.maxRadiusForDetailObjects; throw new NullReferenceException(); } // Token: 0x06006B36 RID: 27446 RVA: 0x0017C69C File Offset: 0x0017A89C [Token(Token = "0x6006B36")] [Address(RVA = "0x1462EF0", Offset = "0x1461CF0", VA = "0x181462EF0")] public void RegisterShapeContainer(ShapeContainer newShapeContainer) { this.newShapeContainers.Add(newShapeContainer); } // Token: 0x06006B37 RID: 27447 RVA: 0x0017C6BC File Offset: 0x0017A8BC [Token(Token = "0x6006B37")] [Address(RVA = "0x14639A0", Offset = "0x14627A0", VA = "0x1814639A0")] public bool TryDeRegisterShapeContainer(ShapeContainer newShapeContainer) { return this.newShapeContainers.Remove(newShapeContainer); } // Token: 0x06006B38 RID: 27448 RVA: 0x0017C6DC File Offset: 0x0017A8DC [Token(Token = "0x6006B38")] [Address(RVA = "0x1462E90", Offset = "0x1461C90", VA = "0x181462E90")] public void RegisterComponent(IClusterLODComponent newComponent) { this.newAddedStaticComponents.Add(newComponent); } // Token: 0x06006B39 RID: 27449 RVA: 0x0017C6FC File Offset: 0x0017A8FC [Token(Token = "0x6006B39")] [Address(RVA = "0x1461C00", Offset = "0x1460A00", VA = "0x181461C00")] private void AddClusterMeshClusterInfo(ClusterMesh.ClusterInfo info, int layer) { this.clusterInfos[layer].Add(info); } // Token: 0x06006B3A RID: 27450 RVA: 0x0017C724 File Offset: 0x0017A924 [Token(Token = "0x6006B3A")] [Address(RVA = "0x1462F50", Offset = "0x1461D50", VA = "0x181462F50")] public void RemoveClusterMeshClusterInfo(ClusterMesh.ClusterInfo info) { int num = 0; int num2 = this.clusterInfos[num].IndexOf(info); this.clusterInfos[num].RemoveAt(num2); num++; } // Token: 0x06006B3B RID: 27451 RVA: 0x0017C764 File Offset: 0x0017A964 [Token(Token = "0x6006B3B")] [Address(RVA = "0x1463450", Offset = "0x1462250", VA = "0x181463450")] private void SortClusterInfos(Vector3 pos, ClusterLODManager.RenderLayer layer) { List list = this.clusterInfos[(int)layer]; Comparison <>9__53_ = ClusterLODManager.<>c.<>9__53_0; if (<>9__53_ == 0) { ClusterLODManager.<>c.<>9__53_0 = delegate(ClusterMesh.ClusterInfo a, ClusterMesh.ClusterInfo b) { int num; return num; }; } list.Sort(<>9__53_); } // Token: 0x06006B3C RID: 27452 RVA: 0x0017C7AC File Offset: 0x0017A9AC [Token(Token = "0x6006B3C")] [Address(RVA = "0x1463A00", Offset = "0x1462800", VA = "0x181463A00")] private void UpdateClusterDistances(Vector3 pos, ClusterLODManager.RenderLayer layer) { int num; do { num = 0; List list = this.worldClusterMeshRenderers[(int)layer]; bool flag; if (flag) { } } while (num != 0); } // Token: 0x06006B3D RID: 27453 RVA: 0x0017C7E0 File Offset: 0x0017A9E0 [Token(Token = "0x6006B3D")] [Address(RVA = "0x1461D10", Offset = "0x1460B10", VA = "0x181461D10")] private IEnumerator AssignLODs() { /* An exception occurred when decompiling this method (06006B3D) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator ClusterLOD.ClusterLODManager::AssignLODs() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: call:void('d__55'::System.IDisposable.Dispose, ldloc:'d__55'(var_0)) stfld:int32('d__55'::<>1__state, ldloc:'d__55'(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0))) stfld:ClusterLODManager('d__55'::<>4__this, ldloc:'d__55'(var_0), ldloc:ClusterLODManager(this)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660 */; } // Token: 0x06006B3E RID: 27454 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6006B3E")] [Address(RVA = "0x1463E00", Offset = "0x1462C00", VA = "0x181463E00")] private int UpdateLodRequest(int index, int budget, List clusters, byte lod, ref int numVertsToSpare, float minDist = 0f) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06006B3F RID: 27455 RVA: 0x0017C804 File Offset: 0x0017AA04 [Token(Token = "0x6006B3F")] [Address(RVA = "0x1463030", Offset = "0x1461E30", VA = "0x181463030")] public void Remove(IClusterLODComponent component) { int num; do { num = 0; if (num >= 3) { return; } bool flag; if (flag) { bool flag2; while (!flag2) { } bool flag3; while (!flag3) { } } } while (num != 0); if ((ulong)((uint)(-1)) != (ulong)(-1L)) { } num++; } // Token: 0x06006B40 RID: 27456 RVA: 0x0017C854 File Offset: 0x0017AA54 [Token(Token = "0x6006B40")] [Address(RVA = "0x1463410", Offset = "0x1462210", VA = "0x181463410")] public bool ShouldUpdateDetailMeshes() { ClusterLODConfig.LODSettings near = this.k__BackingField.near; float maxSubDivideEdgeSize = near.maxSubDivideEdgeSize; int num = 0; if (maxSubDivideEdgeSize <= (float)num) { } float maxSubDivideDistance = near.maxSubDivideDistance; throw new NullReferenceException(); } // Token: 0x06006B41 RID: 27457 RVA: 0x0017C88C File Offset: 0x0017AA8C [Token(Token = "0x6006B41")] [Address(RVA = "0x1462E80", Offset = "0x1461C80", VA = "0x181462E80")] public void RegisterAdditionalVertsChange(int change) { } // Token: 0x06006B42 RID: 27458 RVA: 0x0017C89C File Offset: 0x0017AA9C [Token(Token = "0x6006B42")] [Address(RVA = "0x1462860", Offset = "0x1461660", VA = "0x181462860")] public Material GetMeshMaterial() { Material material = this.sharedMeshMaterial; int num = 0; if (material == num) { Material material2 = EOKPFJPCGMK.OAEGHKNCLCN(ACBDPBHGKJL.Box); this.sharedMeshMaterial = material2; } return this.sharedMeshMaterial; } // Token: 0x06006B43 RID: 27459 RVA: 0x0017C8D0 File Offset: 0x0017AAD0 [Token(Token = "0x6006B43")] [Address(RVA = "0x1462820", Offset = "0x1461620", VA = "0x181462820")] public int GetMaxNumActiveLOD0Verts() { return this.k__BackingField.maxDynamicNearVerts; } // Token: 0x06006B44 RID: 27460 RVA: 0x0017C8F0 File Offset: 0x0017AAF0 [Token(Token = "0x6006B44")] [Address(RVA = "0x1463F40", Offset = "0x1462D40", VA = "0x181463F40")] public ClusterLODManager() { ClusterMeshAssetCache clusterMeshAssetCache = new ClusterMeshAssetCache(); Queue queue = new Queue(); clusterMeshAssetCache.createQueue = queue; CreateMeshFromClusterJob createMeshFromClusterJob = new CreateMeshFromClusterJob(); PCIKHFEIHGO pcikhfeihgo = new PCIKHFEIHGO(); createMeshFromClusterJob.sharedResultMesh = pcikhfeihgo; OCCMLFOBCEM occmlfobcem = new OCCMLFOBCEM(); createMeshFromClusterJob.optimizationData = occmlfobcem; clusterMeshAssetCache.createMeshFromClusterJob = createMeshFromClusterJob; List list = new List(); clusterMeshAssetCache.activeClusters = list; this.ClusterMeshAssetCache = clusterMeshAssetCache; List list2 = new List(); this.newAddedStaticComponents = list2; List list3 = new List(); this.newAddedWorldComponents = list3; List list4 = new List(); this.newAddedDetailComponents = list4; List[] array = new List[3]; this.worldClusterMeshRenderers = array; List[] array2 = new List[3]; this.clusterInfos = array2; List list5 = new List(); this.newShapeContainers = list5; base..ctor(); } // Token: 0x06006B45 RID: 27461 RVA: 0x0000220F File Offset: 0x0000040F // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x6006B45")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] static ClusterLODManager() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04004789 RID: 18313 [Token(Token = "0x4004789")] public const int NUM_RENDER_LAYERS = 3; // Token: 0x0400478B RID: 18315 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400478B")] public ClusterMeshRenderer clusterMeshRendererPrefab; // Token: 0x0400478C RID: 18316 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400478C")] public MeshFilter clusterPrefab; // Token: 0x0400478D RID: 18317 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400478D")] private GameObject detailRoot; // Token: 0x0400478E RID: 18318 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400478E")] private GameObject worldRoot; // Token: 0x0400478F RID: 18319 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400478F")] public ClusterMeshAssetCache ClusterMeshAssetCache; // Token: 0x04004790 RID: 18320 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4004790")] public List newAddedStaticComponents; // Token: 0x04004791 RID: 18321 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4004791")] public List newAddedWorldComponents; // Token: 0x04004792 RID: 18322 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4004792")] public List newAddedDetailComponents; // Token: 0x04004793 RID: 18323 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4004793")] private int clusterIndex; // Token: 0x04004795 RID: 18325 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4004795")] public ClusterLODManager.State CurrentState; // Token: 0x04004796 RID: 18326 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4004796")] public List[] worldClusterMeshRenderers; // Token: 0x04004797 RID: 18327 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4004797")] private List[] clusterInfos; // Token: 0x04004798 RID: 18328 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4004798")] private Coroutine createWorldCoroutine; // Token: 0x04004799 RID: 18329 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4004799")] private Coroutine assignLODsCoroutine; // Token: 0x0400479A RID: 18330 [FieldOffset(Offset = "0x98")] [Token(Token = "0x400479A")] public int estimatedNumWorldLODVerts; // Token: 0x0400479B RID: 18331 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x400479B")] public int numWorldLODVerts; // Token: 0x0400479C RID: 18332 [Token(Token = "0x400479C")] private static ClusterLODManager _instance; // Token: 0x0400479D RID: 18333 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x400479D")] private List newShapeContainers; // Token: 0x0400479E RID: 18334 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400479E")] public int numAdditionalVerts; // Token: 0x0400479F RID: 18335 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x400479F")] private Material sharedMeshMaterial; // Token: 0x02001273 RID: 4723 [Token(Token = "0x2001273")] public enum RenderLayer { // Token: 0x040047A1 RID: 18337 [Token(Token = "0x40047A1")] World, // Token: 0x040047A2 RID: 18338 [Token(Token = "0x40047A2")] Detail, // Token: 0x040047A3 RID: 18339 [Token(Token = "0x40047A3")] Dynamic, // Token: 0x040047A4 RID: 18340 [Token(Token = "0x40047A4")] NumLayers } // Token: 0x02001274 RID: 4724 [Token(Token = "0x2001274")] public enum State { // Token: 0x040047A6 RID: 18342 [Token(Token = "0x40047A6")] Waiting, // Token: 0x040047A7 RID: 18343 [Token(Token = "0x40047A7")] Collecting, // Token: 0x040047A8 RID: 18344 [Token(Token = "0x40047A8")] Generating, // Token: 0x040047A9 RID: 18345 [Token(Token = "0x40047A9")] Running } } }