using System; using Cpp2IlInjected; using UnityEngine; namespace ClusterLOD { // Token: 0x02001286 RID: 4742 [Token(Token = "0x2001286")] public interface IClusterLODComponent : IPMIEGJGMGN { // Token: 0x17001167 RID: 4455 // (get) Token: 0x06006BB4 RID: 27572 [Token(Token = "0x17001167")] Bounds ClusterLODBounds { [Token(Token = "0x6006BB4")] [Address(Slot = "0")] get; } // Token: 0x17001168 RID: 4456 // (get) Token: 0x06006BB5 RID: 27573 [Token(Token = "0x17001168")] CJJFNIHNLBD OcclusionData { [Token(Token = "0x6006BB5")] [Address(Slot = "1")] get; } } }