using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020006B1 RID: 1713 [Token(Token = "0x20006B1")] public class GameplaySettingsLogger : MonoBehaviour { // Token: 0x060031C6 RID: 12742 RVA: 0x000CBF18 File Offset: 0x000CA118 [Token(Token = "0x60031C6")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public GameplaySettingsLogger() { } }