using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; using UnityEngine.EventSystems; // Token: 0x020007BE RID: 1982 [Token(Token = "0x20007BE")] public interface ONOAOHOHJKA : MIHIBPPCKHM, CICONFIAIOC, IInitializePotentialDragHandler, IEventSystemHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IScrollHandler { // Token: 0x17000983 RID: 2435 // (get) Token: 0x060037C8 RID: 14280 [Token(Token = "0x17000983")] IILCGFIHJLP FGJEOEMBPND { [Token(Token = "0x60037C8")] [Address(Slot = "0")] get; } // Token: 0x060037C9 RID: 14281 [Token(Token = "0x60037C9")] [Address(Slot = "1")] void Spawn(int NDEADKJDFFO, IReadOnlyList ABADFLCBFIJ, GameObject CFAPNBBHEKB); // Token: 0x17000984 RID: 2436 // (get) Token: 0x060037CA RID: 14282 [Token(Token = "0x17000984")] MFBGLIHGCGO HIBKBLMJPKH { [Token(Token = "0x60037CA")] [Address(Slot = "2")] get; } }