using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003CD RID: 973 [Token(Token = "0x20003CD")] public abstract class RarityController : MonoBehaviour { // Token: 0x06001ED8 RID: 7896 [Token(Token = "0x6001ED8")] [Address(Slot = "4")] public abstract void SetRarity(PGCHMNKBEFJ PJPJNEFMBBP); // Token: 0x06001ED9 RID: 7897 RVA: 0x0007F4D8 File Offset: 0x0007D6D8 [Token(Token = "0x6001ED9")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] protected RarityController() { } }