using System; using Cpp2IlInjected; using RecRoom.Core.Encounters; using UnityEngine; namespace RecRoom.Activities.Arena { // Token: 0x02002C7E RID: 11390 [Token(Token = "0x2002C7E")] [Serializable] public struct EncounterDescriptor { // Token: 0x0400C900 RID: 51456 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400C900")] public GameEncounter EncounterPrefab; // Token: 0x0400C901 RID: 51457 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400C901")] public Transform EncounterSpawnPoint; // Token: 0x0400C902 RID: 51458 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400C902")] public EnemyPatrol OverridePatrol; } }