using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Activities.BattleRoyale { // Token: 0x02002BEB RID: 11243 [Token(Token = "0x2002BEB")] [Serializable] public class BattleRoyaleGearConfig : ScriptableObject { // Token: 0x170034C6 RID: 13510 // (get) Token: 0x06012F26 RID: 77606 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x170034C6")] public Color CommonColor { [Token(Token = "0x6012F26")] [Address(RVA = "0x48FDA0", Offset = "0x48EBA0", VA = "0x18048FDA0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170034C7 RID: 13511 // (get) Token: 0x06012F27 RID: 77607 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x170034C7")] public Color UncommonColor { [Token(Token = "0x6012F27")] [Address(RVA = "0x5620E0", Offset = "0x560EE0", VA = "0x1805620E0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170034C8 RID: 13512 // (get) Token: 0x06012F28 RID: 77608 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x170034C8")] public Color RareColor { [Token(Token = "0x6012F28")] [Address(RVA = "0x864430", Offset = "0x863230", VA = "0x180864430")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170034C9 RID: 13513 // (get) Token: 0x06012F29 RID: 77609 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x170034C9")] public Color EpicColor { [Token(Token = "0x6012F29")] [Address(RVA = "0x864420", Offset = "0x863220", VA = "0x180864420")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170034CA RID: 13514 // (get) Token: 0x06012F2A RID: 77610 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x170034CA")] public Color LegendaryColor { [Token(Token = "0x6012F2A")] [Address(RVA = "0x774D80", Offset = "0x773B80", VA = "0x180774D80")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170034CB RID: 13515 // (get) Token: 0x06012F2B RID: 77611 RVA: 0x0045F6B8 File Offset: 0x0045D8B8 [Token(Token = "0x170034CB")] public int PistolDropWeight { [Token(Token = "0x6012F2B")] [Address(RVA = "0x567200", Offset = "0x566000", VA = "0x180567200")] get { return this.pistolDropWeight; } } // Token: 0x170034CC RID: 13516 // (get) Token: 0x06012F2C RID: 77612 RVA: 0x0045F6CC File Offset: 0x0045D8CC [Token(Token = "0x170034CC")] public int AutomaticDropWeight { [Token(Token = "0x6012F2C")] [Address(RVA = "0x567210", Offset = "0x566010", VA = "0x180567210")] get { return this.automaticDropWeight; } } // Token: 0x170034CD RID: 13517 // (get) Token: 0x06012F2D RID: 77613 RVA: 0x0045F6E0 File Offset: 0x0045D8E0 [Token(Token = "0x170034CD")] public int RifleDropWeight { [Token(Token = "0x6012F2D")] [Address(RVA = "0x5672E0", Offset = "0x5660E0", VA = "0x1805672E0")] get { return this.rifleDropWeight; } } // Token: 0x170034CE RID: 13518 // (get) Token: 0x06012F2E RID: 77614 RVA: 0x0045F6F4 File Offset: 0x0045D8F4 [Token(Token = "0x170034CE")] public int ShotgunDropWeight { [Token(Token = "0x6012F2E")] [Address(RVA = "0x5672F0", Offset = "0x5660F0", VA = "0x1805672F0")] get { return this.shotgunDropWeight; } } // Token: 0x170034CF RID: 13519 // (get) Token: 0x06012F2F RID: 77615 RVA: 0x0045F708 File Offset: 0x0045D908 [Token(Token = "0x170034CF")] public int HandCannonDropWeight { [Token(Token = "0x6012F2F")] [Address(RVA = "0x567480", Offset = "0x566280", VA = "0x180567480")] get { return this.handCannonDropWeight; } } // Token: 0x170034D0 RID: 13520 // (get) Token: 0x06012F30 RID: 77616 RVA: 0x0045F71C File Offset: 0x0045D91C [Token(Token = "0x170034D0")] public int BowDropWeight { [Token(Token = "0x6012F30")] [Address(RVA = "0x6E12D0", Offset = "0x6E00D0", VA = "0x1806E12D0")] get { return this.bowDropWeight; } } // Token: 0x170034D1 RID: 13521 // (get) Token: 0x06012F31 RID: 77617 RVA: 0x0045F730 File Offset: 0x0045D930 [Token(Token = "0x170034D1")] public int RocketLauncherDropWeight { [Token(Token = "0x6012F31")] [Address(RVA = "0x512510", Offset = "0x511310", VA = "0x180512510")] get { return this.rocketLauncherDropWeight; } } // Token: 0x06012F32 RID: 77618 RVA: 0x0045F744 File Offset: 0x0045D944 [Token(Token = "0x6012F32")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] public BattleRoyaleGearConfig() { } // Token: 0x0400C4B3 RID: 50355 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400C4B3")] [SerializeField] [Header("Quality Colors")] private Color commonColor; // Token: 0x0400C4B4 RID: 50356 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400C4B4")] [SerializeField] private Color uncommonColor; // Token: 0x0400C4B5 RID: 50357 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400C4B5")] [SerializeField] private Color rareColor; // Token: 0x0400C4B6 RID: 50358 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400C4B6")] [SerializeField] private Color epicColor; // Token: 0x0400C4B7 RID: 50359 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400C4B7")] [SerializeField] private Color legendaryColor; // Token: 0x0400C4B8 RID: 50360 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400C4B8")] [SerializeField] [Header("Weapon Type Drop Weight")] private int pistolDropWeight; // Token: 0x0400C4B9 RID: 50361 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x400C4B9")] [SerializeField] private int automaticDropWeight; // Token: 0x0400C4BA RID: 50362 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400C4BA")] [SerializeField] private int rifleDropWeight; // Token: 0x0400C4BB RID: 50363 [FieldOffset(Offset = "0x74")] [Token(Token = "0x400C4BB")] [SerializeField] private int shotgunDropWeight; // Token: 0x0400C4BC RID: 50364 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400C4BC")] [SerializeField] private int handCannonDropWeight; // Token: 0x0400C4BD RID: 50365 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x400C4BD")] [SerializeField] private int bowDropWeight; // Token: 0x0400C4BE RID: 50366 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400C4BE")] [SerializeField] private int rocketLauncherDropWeight; } }