using System; using Cpp2IlInjected; using Google.Protobuf; using UnityEngine; namespace RecRoom.CircuitsV2 { // Token: 0x0200255C RID: 9564 [Token(Token = "0x200255C")] [Serializable] public sealed class CircuitsV2TemplateSerializedState : ScriptableObject { // Token: 0x170028B5 RID: 10421 // (get) Token: 0x0600F7FA RID: 63482 RVA: 0x0038F308 File Offset: 0x0038D508 [Token(Token = "0x170028B5")] public DEGIDDJJCGN Template { [Token(Token = "0x600F7FA")] [Address(RVA = "0xCC2C30", Offset = "0xCC1A30", VA = "0x180CC2C30")] get { MessageParser mhllbdfjbod = DEGIDDJJCGN.MHLLBDFJBOD; byte[] array = this.template; return mhllbdfjbod.ParseFrom(array); } } // Token: 0x0600F7FB RID: 63483 RVA: 0x0038F330 File Offset: 0x0038D530 [Token(Token = "0x600F7FB")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] public CircuitsV2TemplateSerializedState() { } // Token: 0x0400A4BB RID: 42171 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400A4BB")] [SerializeField] [HideInInspector] private byte[] template; } }