using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Cinematics { // Token: 0x02002F7D RID: 12157 [Token(Token = "0x2002F7D")] public class CinematicAnimator : CinematicBehaviour { // Token: 0x06014B74 RID: 84852 RVA: 0x004DA3E8 File Offset: 0x004D85E8 [Token(Token = "0x6014B74")] [Address(RVA = "0x1433B40", Offset = "0x1432940", VA = "0x181433B40", Slot = "4")] protected override void Awake() { this.isPlaying = false; Animator component = base.GetComponent(); this.LDOJFIEANFB = component; } // Token: 0x06014B75 RID: 84853 RVA: 0x004DA40C File Offset: 0x004D860C [Token(Token = "0x6014B75")] [Address(RVA = "0x1433B90", Offset = "0x1432990", VA = "0x181433B90", Slot = "8")] protected override void BDBPEDPLJOD() { Animator ldojfieanfb = this.LDOJFIEANFB; int num = 0; if (ldojfieanfb != num) { Animator ldojfieanfb2 = this.LDOJFIEANFB; int hkmgjgdmiil = CinematicAnimator.HKMGJGDMIIL; ldojfieanfb2.DOMIGIEBFCF(hkmgjgdmiil, true); } } // Token: 0x06014B76 RID: 84854 RVA: 0x004DA444 File Offset: 0x004D8644 [Token(Token = "0x6014B76")] [Address(RVA = "0x1433C40", Offset = "0x1432A40", VA = "0x181433C40", Slot = "9")] protected override void PHPEJNODMHE() { Animator ldojfieanfb = this.LDOJFIEANFB; int num = 0; if (ldojfieanfb != num) { Animator ldojfieanfb2 = this.LDOJFIEANFB; int num2 = 0; int hkmgjgdmiil = CinematicAnimator.HKMGJGDMIIL; ldojfieanfb2.DOMIGIEBFCF(hkmgjgdmiil, num2 != 0); } } // Token: 0x06014B77 RID: 84855 RVA: 0x004DA480 File Offset: 0x004D8680 [Token(Token = "0x6014B77")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public CinematicAnimator() { } // Token: 0x0400DB30 RID: 56112 [Token(Token = "0x400DB30")] private static readonly int HKMGJGDMIIL = Animator.StringToHash("Play"); // Token: 0x0400DB31 RID: 56113 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400DB31")] private Animator LDOJFIEANFB; } }