using System; using Cpp2IlInjected; namespace RecRoom.Core.GameManagement { // Token: 0x0200337F RID: 13183 [Token(Token = "0x200337F")] [Serializable] public struct RankBucket { // Token: 0x0400EEDC RID: 61148 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400EEDC")] public GameScoreManager.MDODIHBELBL rank; // Token: 0x0400EEDD RID: 61149 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400EEDD")] public int bonus; } }