using System; using Cpp2IlInjected; using RecRoom.UI; using UnityEngine; namespace RecRoom.Core { // Token: 0x02002CB1 RID: 11441 [Token(Token = "0x2002CB1")] [CreateAssetMenu] public class ScreenPlayerRangedWeaponCrosshairSettings : ScriptableObject { // Token: 0x06013709 RID: 79625 RVA: 0x00485884 File Offset: 0x00483A84 [Token(Token = "0x6013709")] [Address(RVA = "0x763230", Offset = "0x762030", VA = "0x180763230")] public float FIHECFFBHBB() { return this.dynamicTickDistanceChangeTime; } // Token: 0x0601370A RID: 79626 RVA: 0x00485898 File Offset: 0x00483A98 [Token(Token = "0x601370A")] [Address(RVA = "0xA670C0", Offset = "0xA65EC0", VA = "0x180A670C0")] public float KNMAPKJNCNP(Player IEKDDPPNFPF, bool KCHDNDCGCIA) { /* An exception occurred when decompiling this method (0601370A) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Single RecRoom.Core.ScreenPlayerRangedWeaponCrosshairSettings::KNMAPKJNCNP(Player,System.Boolean) ---> System.ArgumentOutOfRangeException: length ('-1') must be a non-negative value. (Parameter 'length') Actual value was -1. at System.ArgumentOutOfRangeException.ThrowNegative[T](T value, String paramName) at System.Array.CopyImpl(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 403 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 117 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660 */; } // Token: 0x0601370B RID: 79627 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x601370B")] [Address(RVA = "0xA671D0", Offset = "0xA65FD0", VA = "0x180A671D0")] public ScreenHUDCrosshair.OHGAJAANMEE FPPFAIJJDEG() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0601370C RID: 79628 RVA: 0x00485904 File Offset: 0x00483B04 [Token(Token = "0x601370C")] [Address(RVA = "0xA67210", Offset = "0xA66010", VA = "0x180A67210")] public ScreenPlayerRangedWeaponCrosshairSettings() { } // Token: 0x0400CA6A RID: 51818 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CA6A")] [SerializeField] [Header("Canonical Tick Spread")] private float canonicalTickDistanceViewportSpace = 0.05f; // Token: 0x0400CA6B RID: 51819 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400CA6B")] [SerializeField] [Header("Dynamic Tick Spread")] private float dynamicTickDistanceChangeTime = 0.2f; // Token: 0x0400CA6C RID: 51820 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400CA6C")] [SerializeField] private float walkingTickDistanceScaler = 1f; // Token: 0x0400CA6D RID: 51821 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400CA6D")] [SerializeField] private float sprintingTickDistanceScaler = 1f; // Token: 0x0400CA6E RID: 51822 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400CA6E")] [SerializeField] private float crouchingTickDistanceScaler = 1f; // Token: 0x0400CA6F RID: 51823 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400CA6F")] [SerializeField] private float proneTickDistanceScaler = 1f; // Token: 0x0400CA70 RID: 51824 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400CA70")] [SerializeField] private float aimDownSightsTickDistanceScaler = 1f; // Token: 0x0400CA71 RID: 51825 [FieldOffset(Offset = "0x34")] [Token(Token = "0x400CA71")] [SerializeField] [Header("Ticks Toggle")] private bool topTickEnabled = true; // Token: 0x0400CA72 RID: 51826 [FieldOffset(Offset = "0x35")] [Token(Token = "0x400CA72")] [SerializeField] private bool bottomTickEnabled; // Token: 0x0400CA73 RID: 51827 [FieldOffset(Offset = "0x36")] [Token(Token = "0x400CA73")] [SerializeField] private bool leftTickEnabled; // Token: 0x0400CA74 RID: 51828 [FieldOffset(Offset = "0x37")] [Token(Token = "0x400CA74")] [SerializeField] private bool rightTickEnabled; } }