using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Screens.PlayerController { // Token: 0x02002F54 RID: 12116 [Token(Token = "0x2002F54")] [CreateAssetMenu] public class AvatarCustomizationAnimationContent : ScriptableObject { // Token: 0x06014A07 RID: 84487 RVA: 0x004D142C File Offset: 0x004CF62C [Token(Token = "0x6014A07")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] public AvatarCustomizationAnimationContent() { } // Token: 0x0400D977 RID: 55671 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D977")] [Header("Avatar Changed Animations")] public PlayerAnimationAsset[] UndoAnimations; // Token: 0x0400D978 RID: 55672 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D978")] public PlayerAnimationAsset[] RedoAnimations; // Token: 0x0400D979 RID: 55673 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400D979")] public PlayerAnimationAsset[] RandomizeAnimations; } }