using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Vehicles { // Token: 0x02003378 RID: 13176 [Token(Token = "0x2003378")] public abstract class ScreenVehicleController : ScriptableObject { // Token: 0x06016E48 RID: 93768 [Token(Token = "0x6016E48")] [Address(Slot = "4")] public abstract void DCIMMBEFAHE(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06016E49 RID: 93769 [Token(Token = "0x6016E49")] [Address(Slot = "5")] public abstract void EGBCHOLGMCO(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06016E4A RID: 93770 [Token(Token = "0x6016E4A")] [Address(Slot = "6")] public abstract void BALOKJMBNIN(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06016E4B RID: 93771 [Token(Token = "0x6016E4B")] [Address(Slot = "7")] public abstract void MCEKHMFKGBM(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06016E4C RID: 93772 RVA: 0x005589BC File Offset: 0x00556BBC [Token(Token = "0x6016E4C")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] protected ScreenVehicleController() { } } }