using System; using Cpp2IlInjected; using RecRoom.Core; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020024BA RID: 9402 [Token(Token = "0x20024BA")] public class ControlMapUIGenerator : MonoBehaviour { // Token: 0x0600F1EB RID: 61931 RVA: 0x003793E0 File Offset: 0x003775E0 [Token(Token = "0x600F1EB")] [Address(RVA = "0x8023D0", Offset = "0x8011D0", VA = "0x1808023D0")] public void OnEnable() { WatchUIFlow componentInParent = base.gameObject.GetComponentInParent(); int num = 0; if (componentInParent != num) { WatchUI k__BackingField = componentInParent.k__BackingField; Transform transform = base.gameObject.transform; } } // Token: 0x0600F1EC RID: 61932 RVA: 0x00379424 File Offset: 0x00377624 [Token(Token = "0x600F1EC")] [Address(RVA = "0x8023D0", Offset = "0x8011D0", VA = "0x1808023D0")] private void EJPIHBKPGNL() { WatchUIFlow componentInParent = base.gameObject.GetComponentInParent(); int num = 0; if (componentInParent != num) { WatchUI k__BackingField = componentInParent.k__BackingField; Transform transform = base.gameObject.transform; } } // Token: 0x0600F1ED RID: 61933 RVA: 0x00379468 File Offset: 0x00377668 [Token(Token = "0x600F1ED")] [Address(RVA = "0x802520", Offset = "0x801320", VA = "0x180802520")] public ControlMapUIGenerator() { } // Token: 0x0400A0CF RID: 41167 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400A0CF")] private float OHCIIJLPILN = 1000f; // Token: 0x0400A0D0 RID: 41168 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400A0D0")] [SerializeField] [Header("References")] private IFDIGHKFEGF supportedInputType; // Token: 0x0400A0D1 RID: 41169 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400A0D1")] [SerializeField] private bool simpleControlsOnly; // Token: 0x0400A0D2 RID: 41170 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400A0D2")] [SerializeField] private ScreenControlsMap controlsMap; // Token: 0x0400A0D3 RID: 41171 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400A0D3")] [SerializeField] private InputSourceConfigBase inputSourceConfig; // Token: 0x0400A0D4 RID: 41172 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400A0D4")] [SerializeField] private ControlMapUIBox controlBoxPrefab; } }