using System; using Cpp2IlInjected; namespace RecRoom.Inputs { // Token: 0x020024EE RID: 9454 [Token(Token = "0x20024EE")] [Serializable] public class SteamVrOculusTouchVRInputHandler : SteamVrInputHandler { // Token: 0x170027A3 RID: 10147 // (get) Token: 0x0600F315 RID: 62229 RVA: 0x0037E0E4 File Offset: 0x0037C2E4 [Token(Token = "0x170027A3")] public override bool SupportsAimWalkAndStickWalkSimultaneously { [Token(Token = "0x600F315")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "4")] get { return true; } } // Token: 0x170027A4 RID: 10148 // (get) Token: 0x0600F316 RID: 62230 RVA: 0x0037E0F4 File Offset: 0x0037C2F4 [Token(Token = "0x170027A4")] public override bool SupportsDontLockToolsInHand { [Token(Token = "0x600F316")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "5")] get { return true; } } // Token: 0x0600F317 RID: 62231 RVA: 0x0037E104 File Offset: 0x0037C304 [Token(Token = "0x600F317")] [Address(RVA = "0xFB9950", Offset = "0xFB8750", VA = "0x180FB9950")] public SteamVrOculusTouchVRInputHandler() { } } }