using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x020020B1 RID: 8369 [Token(Token = "0x20020B1")] public class PhysicsManager : SingletonMonoBehaviour { // Token: 0x0600D5D8 RID: 54744 RVA: 0x003185F0 File Offset: 0x003167F0 [Token(Token = "0x600D5D8")] [Address(RVA = "0x8C5AE0", Offset = "0x8C48E0", VA = "0x1808C5AE0")] private void Update() { if (Time.frameCount != this.APKJEPEKLNH) { Physics.SyncTransforms(); return; } OKNNKFGFODL updateAfterFixedUpdateRan = PhysicsManager.UpdateAfterFixedUpdateRan; if (updateAfterFixedUpdateRan != 0) { updateAfterFixedUpdateRan.CNFDGDEOPPF(); return; } } // Token: 0x0600D5D9 RID: 54745 RVA: 0x00318628 File Offset: 0x00316828 [Token(Token = "0x600D5D9")] [Address(RVA = "0x8C5AC0", Offset = "0x8C48C0", VA = "0x1808C5AC0")] private void FixedUpdate() { int frameCount = Time.frameCount; this.APKJEPEKLNH = frameCount; } // Token: 0x0600D5DA RID: 54746 RVA: 0x00318644 File Offset: 0x00316844 [Token(Token = "0x600D5DA")] [Address(RVA = "0x8C5BE0", Offset = "0x8C49E0", VA = "0x1808C5BE0")] public PhysicsManager() { } // Token: 0x0600D5DB RID: 54747 RVA: 0x00318658 File Offset: 0x00316858 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600D5DB")] [Address(RVA = "0x8C5B70", Offset = "0x8C4970", VA = "0x1808C5B70")] static PhysicsManager() { int num; int num2; OKNNKFGFODL oknnkfgfodl = new OKNNKFGFODL(32, num != 0, num2 != 0); num2 = 0; num = 0; PhysicsManager.UpdateAfterFixedUpdateRan = oknnkfgfodl; } // Token: 0x04008943 RID: 35139 [Token(Token = "0x4008943")] public static OKNNKFGFODL UpdateAfterFixedUpdateRan; // Token: 0x04008944 RID: 35140 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4008944")] private int APKJEPEKLNH; } }