using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x02002063 RID: 8291 [Token(Token = "0x2002063")] public class PlayerAnimationAsset : ScriptableObject, CCICBIOHEMC { // Token: 0x170021BD RID: 8637 // (get) Token: 0x0600D408 RID: 54280 RVA: 0x00310B50 File Offset: 0x0030ED50 [Token(Token = "0x170021BD")] public List Events { [Token(Token = "0x600D408")] [Address(RVA = "0x536420", Offset = "0x535220", VA = "0x180536420", Slot = "5")] get { return this.events; } } // Token: 0x170021BE RID: 8638 // (get) Token: 0x0600D409 RID: 54281 RVA: 0x00310B64 File Offset: 0x0030ED64 [Token(Token = "0x170021BE")] public float Duration { [Token(Token = "0x600D409")] [Address(RVA = "0xE2B770", Offset = "0xE2A570", VA = "0x180E2B770", Slot = "4")] get { List list = this.frames; int num = 0; List list2 = this.frames; return Mathf.Max((float)num, 0.1f); } } // Token: 0x0600D40A RID: 54282 RVA: 0x00310B94 File Offset: 0x0030ED94 [Token(Token = "0x600D40A")] [Address(RVA = "0xE2A2B0", Offset = "0xE290B0", VA = "0x180E2A2B0", Slot = "6")] public bool MIBPDNPGPHP(CCICBIOHEMC IGBNEFLEGNO) { if (IGBNEFLEGNO == 0) { } bool flag; return flag; } // Token: 0x0600D40B RID: 54283 RVA: 0x00310BA8 File Offset: 0x0030EDA8 [Token(Token = "0x600D40B")] [Address(RVA = "0xE2A2B0", Offset = "0xE290B0", VA = "0x180E2A2B0", Slot = "7")] public bool BCCGBMGEGAH(CCICBIOHEMC IGBNEFLEGNO) { if (IGBNEFLEGNO == 0) { } bool flag; return flag; } // Token: 0x0600D40C RID: 54284 RVA: 0x00310BBC File Offset: 0x0030EDBC [Token(Token = "0x600D40C")] [Address(RVA = "0xE2A420", Offset = "0xE29220", VA = "0x180E2A420", Slot = "8")] public ACHNJMAHALI GFDKEGMBNID(float KGOBMDNKIDJ, bool LGHFIDJKEAL, AdditiveAnimationWeight FHJMKLOCIBK, bool OGNEEOLFMHI) { /* An exception occurred when decompiling this method (0600D40C) ICSharpCode.Decompiler.DecompilerException: Error decompiling ACHNJMAHALI RecRoom.PlayerAnimationAsset::GFDKEGMBNID(System.Single,System.Boolean,RecRoom.AdditiveAnimationWeight,System.Boolean) ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:float32(var_4_06, ldfld:float32(ACHNJMAHALI::CODOFNDJLNP, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3))) stfld:native int(Object::m_CachedPtr, ldloc:PlayerAnimationAsset[exp:Object](this), ldloc:float32[exp:native int](KGOBMDNKIDJ)) stfld:bool(PlayerAnimationAsset::applyOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:bool](var_4_06)) stloc:float32(var_5_27, ldfld:float32(Quaternion::w, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::FJPMMIIMNJG, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3))))) stfld:Vector3(PlayerAnimationAsset::fullBodyRotationOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:Vector3](KGOBMDNKIDJ)) stloc:PlayerAnimationFrameTransform(var_6_36, ldfld:PlayerAnimationFrameTransform(ACHNJMAHALI::ENONEADFACP, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3))) stfld:float32(Vector3::y, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::headPositionOffset, ldloc:PlayerAnimationAsset(this)), ldloc:float32(var_5_27)) stloc:float32(var_7_55, ldfld:float32(Quaternion::y, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::ENONEADFACP, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3))))) stfld:float32(Vector3::z, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::headRotationOffset, ldloc:PlayerAnimationAsset(this)), ldloc:PlayerAnimationFrameTransform[exp:float32](var_6_36)) stloc:float32(var_8_74, ldfld:float32(Quaternion::z, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::EAFCPPAEHJA, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3))))) stfld:Vector3(PlayerAnimationAsset::leftHandRotationOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:Vector3](var_7_55)) stfld:float32(Vector3::y, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::rightHandPositionOffset, ldloc:PlayerAnimationAsset(this)), ldloc:float32(var_7_55)) stloc:float32(var_9_9B, ldfld:float32(Quaternion::w, ldfld:Quaternion[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Quaternion&](PlayerAnimationFrameTransform::Rotation, ldfld:PlayerAnimationFrameTransform[exp:valuetype RecRoom.PlayerAnimationFrameTransform&](ACHNJMAHALI::CPBIELIDPBI, ldloc:ACHNJMAHALI[exp:valuetype ACHNJMAHALI&](var_3))))) stfld:float32(Vector3::z, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](PlayerAnimationAsset::rightHandRotationOffset, ldloc:PlayerAnimationAsset(this)), ldloc:float32(var_8_74)) stfld:Vector3(PlayerAnimationAsset::cameraRotationOffset, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:Vector3](var_7_55)) stfld:class [mscorlib]System.Collections.Generic.List`1(PlayerAnimationAsset::events, ldloc:PlayerAnimationAsset(this), ldloc:float32[exp:class [mscorlib]System.Collections.Generic.List`1](var_9_9B)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660 */; } // Token: 0x0600D40D RID: 54285 RVA: 0x00310C84 File Offset: 0x0030EE84 [Token(Token = "0x600D40D")] [Address(RVA = "0xE2A4F0", Offset = "0xE292F0", VA = "0x180E2A4F0")] public ACHNJMAHALI GFDKEGMBNID(float KGOBMDNKIDJ, bool LGHFIDJKEAL, AdditiveAnimationWeight FHJMKLOCIBK, bool OGNEEOLFMHI, bool CKIKJDNJDNA, bool JKEMFBJPOKN) { int num = 0; int num2; if (num2 < num) { PlayerAnimationFrameData playerAnimationFrameData; float z = playerAnimationFrameData.LeftHand.Rotation.z; PlayerAnimationFrameData playerAnimationFrameData2; float z2 = playerAnimationFrameData2.LeftHand.Rotation.z; } PlayerAnimationFrameData playerAnimationFrameData3; float z3 = playerAnimationFrameData3.LeftHand.Rotation.z; ACHNJMAHALI achnjmahali; float codofndjlnp = achnjmahali.CODOFNDJLNP; float w = achnjmahali.FJPMMIIMNJG.Rotation.w; PlayerAnimationFrameTransform enoneadfacp = achnjmahali.ENONEADFACP; float y = achnjmahali.ENONEADFACP.Rotation.y; float z4 = achnjmahali.EAFCPPAEHJA.Rotation.z; float w2 = achnjmahali.CPBIELIDPBI.Rotation.w; ACHNJMAHALI achnjmahali2; float w3 = achnjmahali2.CPBIELIDPBI.Rotation.w; PlayerAnimationFrameTransform enoneadfacp2; float w4; if (FHJMKLOCIBK != 0) { ACHNJMAHALI achnjmahali3; enoneadfacp2 = achnjmahali3.ENONEADFACP; w4 = achnjmahali3.CPBIELIDPBI.Rotation.w; } this.m_CachedPtr = enoneadfacp2; this.fullBodyRotationOffset = enoneadfacp2; this.headRotationOffset.z = enoneadfacp2; this.rightHandPositionOffset.y = enoneadfacp2; this.cameraRotationOffset = enoneadfacp2; this.events = w4; ACHNJMAHALI achnjmahali4; float w5 = achnjmahali4.CPBIELIDPBI.Rotation.w; throw new NullReferenceException(); } // Token: 0x170021BF RID: 8639 // (get) Token: 0x0600D40E RID: 54286 RVA: 0x00310DC4 File Offset: 0x0030EFC4 [Token(Token = "0x170021BF")] public bool UseRootMotion { [Token(Token = "0x600D40E")] [Address(RVA = "0x4569A0", Offset = "0x4557A0", VA = "0x1804569A0", Slot = "9")] get { return this.useRootMotion; } } // Token: 0x170021C0 RID: 8640 // (get) Token: 0x0600D40F RID: 54287 RVA: 0x00310DD8 File Offset: 0x0030EFD8 [Token(Token = "0x170021C0")] public bool PlayTwoHandedIfPossible { [Token(Token = "0x600D40F")] [Address(RVA = "0xBA8160", Offset = "0xBA6F60", VA = "0x180BA8160", Slot = "10")] get { return this.playTwoHandedIfPossible; } } // Token: 0x0600D410 RID: 54288 RVA: 0x00310DEC File Offset: 0x0030EFEC [Token(Token = "0x600D410")] [Address(RVA = "0xE2B530", Offset = "0xE2A330", VA = "0x180E2B530", Slot = "11")] public float OPLAKMEFOEF(float KGOBMDNKIDJ) { if (!this.useRootMotion) { return; } AnimationCurve animationCurve = this.rootMotionDisplacementCurve; if (animationCurve != 0) { return animationCurve.Evaluate(KGOBMDNKIDJ); } } // Token: 0x170021C1 RID: 8641 // (get) Token: 0x0600D411 RID: 54289 RVA: 0x00310E18 File Offset: 0x0030F018 [Token(Token = "0x170021C1")] public float StartTime { [Token(Token = "0x600D411")] [Address(RVA = "0xE2B910", Offset = "0xE2A710", VA = "0x180E2B910")] get { List list = this.frames; throw new NullReferenceException(); } } // Token: 0x170021C2 RID: 8642 // (get) Token: 0x0600D412 RID: 54290 RVA: 0x00310E34 File Offset: 0x0030F034 [Token(Token = "0x170021C2")] public float EndTime { [Token(Token = "0x600D412")] [Address(RVA = "0xE2B8A0", Offset = "0xE2A6A0", VA = "0x180E2B8A0")] get { List list = this.frames; throw new NullReferenceException(); } } // Token: 0x0600D413 RID: 54291 RVA: 0x00310E50 File Offset: 0x0030F050 [Token(Token = "0x600D413")] [Address(RVA = "0xE2A350", Offset = "0xE29150", VA = "0x180E2A350")] public void EAOKIOGMEEO(PlayerAnimationFrameData CNOGINOPPCH) { List list = this.frames; float w = CNOGINOPPCH.Body.Rotation.w; Quaternion rotation = CNOGINOPPCH.LeftHand.Rotation; float leftHandTrigger = CNOGINOPPCH.LeftHandTrigger; float z = CNOGINOPPCH.RightHand.Rotation.z; float rightHandThumbUp = CNOGINOPPCH.RightHandThumbUp; Quaternion rotation2 = CNOGINOPPCH.Head.Rotation; PlayerAnimationFrameTransform body = CNOGINOPPCH.Body; } // Token: 0x0600D414 RID: 54292 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x600D414")] [Address(RVA = "0xE2B310", Offset = "0xE2A110", VA = "0x180E2B310")] private int NLJEBOIEILG(float MOPKOPOKKEE) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600D415 RID: 54293 RVA: 0x00310EC0 File Offset: 0x0030F0C0 [Token(Token = "0x600D415")] [Address(RVA = "0xE2B560", Offset = "0xE2A360", VA = "0x180E2B560")] public PlayerAnimationAsset() { List list = new List(); this.frames = list; float z = Vector3.zero.z; this.fullBodyPositionOffset.z = z; float z2 = Vector3.zero.z; this.fullBodyRotationOffset.z = z2; float z3 = Vector3.zero.z; this.headPositionOffset.z = z3; float z4 = Vector3.zero.z; this.headRotationOffset.z = z4; float z5 = Vector3.zero.z; this.leftHandPositionOffset.z = z5; float z6 = Vector3.zero.z; this.leftHandRotationOffset.z = z6; float z7 = Vector3.zero.z; this.rightHandPositionOffset.z = z7; float z8 = Vector3.zero.z; this.rightHandRotationOffset.z = z8; float z9 = Vector3.zero.z; this.cameraPositionOffset.z = z9; float z10 = Vector3.zero.z; this.cameraRotationOffset.z = z10; List list2 = new List(); this.events = list2; AdditiveAnimationWeight one = AdditiveAnimationWeight.One; this.additiveWeight = one; base..ctor(); } // Token: 0x040087B2 RID: 34738 [Token(Token = "0x40087B2")] public const float CANONICAL_HEAD_HEIGHT = 1.6f; // Token: 0x040087B3 RID: 34739 [Token(Token = "0x40087B3")] public const float CANONICAL_SHOULDER_OFFSET = 0.3f; // Token: 0x040087B4 RID: 34740 [Token(Token = "0x40087B4")] public const float CANONICAL_ARM_LENGTH = 0.8f; // Token: 0x040087B5 RID: 34741 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40087B5")] [SerializeField] [Header("Motion Capture Frames")] private List frames; // Token: 0x040087B6 RID: 34742 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40087B6")] [SerializeField] [Header("Position Offsets")] private bool applyOffset; // Token: 0x040087B7 RID: 34743 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40087B7")] [SerializeField] [Header("Full-Body Offset")] private Vector3 fullBodyPositionOffset; // Token: 0x040087B8 RID: 34744 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40087B8")] [SerializeField] private Vector3 fullBodyRotationOffset; // Token: 0x040087B9 RID: 34745 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x40087B9")] [SerializeField] [Header("Head Offset")] private Vector3 headPositionOffset; // Token: 0x040087BA RID: 34746 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40087BA")] [SerializeField] private Vector3 headRotationOffset; // Token: 0x040087BB RID: 34747 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40087BB")] [SerializeField] [Header("Left Hand Offset")] private Vector3 leftHandPositionOffset; // Token: 0x040087BC RID: 34748 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40087BC")] [SerializeField] private Vector3 leftHandRotationOffset; // Token: 0x040087BD RID: 34749 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x40087BD")] [SerializeField] [Header("Right Hand Offset")] private Vector3 rightHandPositionOffset; // Token: 0x040087BE RID: 34750 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40087BE")] [SerializeField] private Vector3 rightHandRotationOffset; // Token: 0x040087BF RID: 34751 [FieldOffset(Offset = "0x84")] [Token(Token = "0x40087BF")] [SerializeField] [Header("Camera Offset")] private Vector3 cameraPositionOffset; // Token: 0x040087C0 RID: 34752 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40087C0")] [SerializeField] private Vector3 cameraRotationOffset; // Token: 0x040087C1 RID: 34753 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40087C1")] [SerializeField] [Header("Event Data")] private List events; // Token: 0x040087C2 RID: 34754 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40087C2")] [SerializeField] [Header("Root Motion Data")] private bool useRootMotion; // Token: 0x040087C3 RID: 34755 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40087C3")] [SerializeField] private AnimationCurve rootMotionDisplacementCurve; // Token: 0x040087C4 RID: 34756 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x40087C4")] [SerializeField] [Header("Two Handed Animation")] private bool playTwoHandedIfPossible; // Token: 0x040087C5 RID: 34757 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x40087C5")] [SerializeField] [Header("Additive Weight")] private AdditiveAnimationWeight additiveWeight; } }