using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools.Groups { // Token: 0x02002B3A RID: 11066 [Token(Token = "0x2002B3A")] public class GroupSearchCustomGeometry : GroupSearch { // Token: 0x060128E4 RID: 76004 RVA: 0x0043E5F0 File Offset: 0x0043C7F0 [Token(Token = "0x60128E4")] [Address(RVA = "0x1042840", Offset = "0x1041640", VA = "0x181042840", Slot = "5")] protected override void KHMJKPAHBLH(out Vector3 KCHBEGGLAHI, out Vector3 OJJOHDIFMEG) { float z = this.Center.z; KCHBEGGLAHI.z = z; float z2 = this.Size.z; float z3 = this.buffer.z; Vector3 vector; float z4 = vector.z; OJJOHDIFMEG.z = z4; } // Token: 0x060128E5 RID: 76005 RVA: 0x0043E638 File Offset: 0x0043C838 [Token(Token = "0x60128E5")] [Address(RVA = "0x1042920", Offset = "0x1041720", VA = "0x181042920")] public GroupSearchCustomGeometry() { int num = 0; this.buffer.z = (float)num; base..ctor(); } // Token: 0x0400BFAD RID: 49069 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400BFAD")] [SerializeField] private Vector3 buffer; // Token: 0x0400BFAE RID: 49070 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400BFAE")] [NonSerialized] public Vector3 Center; // Token: 0x0400BFAF RID: 49071 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400BFAF")] [NonSerialized] public Vector3 Size; } }