using System; using Cpp2IlInjected; using RecRoom.Core.Combat; using RecRoom.Inputs; using UnityEngine; namespace RecRoom.Tools { // Token: 0x02002A49 RID: 10825 [Token(Token = "0x2002A49")] [CreateAssetMenu] public class MeleeWeaponVRController : VRToolController { // Token: 0x06012308 RID: 74504 RVA: 0x004285E4 File Offset: 0x004267E4 [Token(Token = "0x6012308")] [Address(RVA = "0x92A430", Offset = "0x929230", VA = "0x18092A430", Slot = "4")] public override bool JDHEFJIPEKN(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler IBKAOIMGPMM, VRInputHandler GOOMFIBIGIL) { if (!EGFEJGHDNAI.k__BackingField) { } Player k__BackingField = EGFEJGHDNAI.k__BackingField; return IEKDDPPNFPF == k__BackingField; } // Token: 0x06012309 RID: 74505 RVA: 0x00428610 File Offset: 0x00426810 [Token(Token = "0x6012309")] [Address(RVA = "0x92A3B0", Offset = "0x9291B0", VA = "0x18092A3B0", Slot = "5")] public override void DJFDPJKOGMJ(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler IBKAOIMGPMM, VRInputHandler GOOMFIBIGIL) { MeleeWeapon component = EGFEJGHDNAI.GetComponent(); component.StopManualSwing(); component.PFLOMELCABI = true; component.NHIOMIHPPGJ = true; int num = 0; component.PNMAKCFOONF = num != 0; } // Token: 0x0601230A RID: 74506 RVA: 0x00428648 File Offset: 0x00426848 [Token(Token = "0x601230A")] [Address(RVA = "0x92A390", Offset = "0x929190", VA = "0x18092A390", Slot = "7")] public override bool BALOKJMBNIN(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler IBKAOIMGPMM, VRInputHandler GOOMFIBIGIL) { return EGFEJGHDNAI.k__BackingField; } // Token: 0x0601230B RID: 74507 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x601230B")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "6")] public override void BDMHMGGPNME(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler IBKAOIMGPMM, VRInputHandler GOOMFIBIGIL) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0601230C RID: 74508 RVA: 0x00428664 File Offset: 0x00426864 [Token(Token = "0x601230C")] [Address(RVA = "0x927CC0", Offset = "0x926AC0", VA = "0x180927CC0")] public MeleeWeaponVRController() { } } }