using System; using AGUI.StackedUI; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.UI { // Token: 0x020029AB RID: 10667 [Token(Token = "0x20029AB")] public class HelpButtonsController : MonoBehaviour { // Token: 0x06011DD0 RID: 73168 RVA: 0x00411A74 File Offset: 0x0040FC74 [Token(Token = "0x6011DD0")] [Address(RVA = "0x100BC10", Offset = "0x100AA10", VA = "0x18100BC10")] private void Start() { Button3DBase[] componentsInChildren = base.gameObject.GetComponentsInChildren(true); int num = 0; int num2 = 0; int length = componentsInChildren.Length; if (num < length) { Button3DBase button3DBase = componentsInChildren[num2]; CustomUIMask[] componentsInChildren2 = button3DBase.GetComponentsInChildren(true); int num3 = 0; if (num3 < componentsInChildren2.Length) { componentsInChildren2[num3].SetStencilToWorldSpace(); num3++; } MeshRenderer[] componentsInChildren3 = button3DBase.GetComponentsInChildren(true); int num4 = 0; if (num4 < componentsInChildren3.Length) { ButtonUIMaskWriter buttonUIMaskWriter = componentsInChildren3[num4].gameObject.AddComponent(); num4++; } num2++; } } // Token: 0x06011DD1 RID: 73169 RVA: 0x00411B10 File Offset: 0x0040FD10 [Token(Token = "0x6011DD1")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public HelpButtonsController() { } } }