using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200173E RID: 5950 [Token(Token = "0x200173E")] [CallbackIdentity(4001)] public struct PlaybackStatusHasChanged_t { // Token: 0x04005B1E RID: 23326 [Token(Token = "0x4005B1E")] public const int k_iCallback = 4001; } }