using System; using System.Collections; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003AB RID: 939 [Token(Token = "0x20003AB")] public class StorefrontItemContainer : MonoBehaviour { // Token: 0x06001E2E RID: 7726 RVA: 0x0007C234 File Offset: 0x0007A434 [Token(Token = "0x6001E2E")] [Address(RVA = "0x97FEB0", Offset = "0x97ECB0", VA = "0x18097FEB0")] public void ClearItemVisuals() { Transform playerAvatarDisplayTransform = this.PlayerAvatarDisplayTransform; this.DGOGEABMONM(playerAvatarDisplayTransform); Transform centerTransform = this.CenterTransform; this.DGOGEABMONM(centerTransform); Transform consumableTransform = this.ConsumableTransform; this.DGOGEABMONM(consumableTransform); Transform equipmentTransform = this.EquipmentTransform; this.DGOGEABMONM(equipmentTransform); Transform otherTransform = this.OtherTransform; this.DGOGEABMONM(otherTransform); this.ConsumableSlotTaken = false; this.OtherSlotTaken = false; } // Token: 0x06001E2F RID: 7727 RVA: 0x0007C298 File Offset: 0x0007A498 [Token(Token = "0x6001E2F")] [Address(RVA = "0x97FF20", Offset = "0x97ED20", VA = "0x18097FF20")] private void DGOGEABMONM(Transform OIFLDNBGJOH) { int num; do { num = 0; int num2 = 0; if (!(OIFLDNBGJOH != num2)) { break; } IEnumerator enumerator = OIFLDNBGJOH.GetEnumerator(); GameObject gameObject; if (enumerator != 0) { if (enumerator == 0 || enumerator == 0) { goto IL_37; } global::UnityEngine.Object.Destroy(gameObject); } if (gameObject != 0) { } } while (num != 0); return; IL_37: throw new NullReferenceException(); } // Token: 0x06001E30 RID: 7728 RVA: 0x0007C2E8 File Offset: 0x0007A4E8 [Token(Token = "0x6001E30")] [Address(RVA = "0x980130", Offset = "0x97EF30", VA = "0x180980130")] public StorefrontItemContainer() { } // Token: 0x040016DE RID: 5854 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40016DE")] public float Scale = 0.75f; // Token: 0x040016DF RID: 5855 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40016DF")] public bool ConsumableSlotTaken; // Token: 0x040016E0 RID: 5856 [FieldOffset(Offset = "0x1D")] [Token(Token = "0x40016E0")] public bool EquipmentSlotTaken; // Token: 0x040016E1 RID: 5857 [FieldOffset(Offset = "0x1E")] [Token(Token = "0x40016E1")] public bool OtherSlotTaken; // Token: 0x040016E2 RID: 5858 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40016E2")] public Transform PlayerAvatarDisplayTransform; // Token: 0x040016E3 RID: 5859 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40016E3")] public Transform ConsumableTransform; // Token: 0x040016E4 RID: 5860 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40016E4")] public Transform EquipmentTransform; // Token: 0x040016E5 RID: 5861 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40016E5")] public Transform OtherTransform; // Token: 0x040016E6 RID: 5862 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40016E6")] public Transform CenterTransform; }