using System; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x02001069 RID: 4201 [Token(Token = "0x2001069")] public class AllowRichText : MonoBehaviour { // Token: 0x06005F08 RID: 24328 RVA: 0x0014E920 File Offset: 0x0014CB20 [Token(Token = "0x6005F08")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public AllowRichText() { } } }