using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004CE RID: 1230 [Token(Token = "0x20004CE")] public class WhiteboardPenSimpleColorer : MonoBehaviour, AICKHLGGBBH { // Token: 0x06002485 RID: 9349 RVA: 0x00093A88 File Offset: 0x00091C88 [Token(Token = "0x6002485")] [Address(RVA = "0x156DB10", Offset = "0x156C910", VA = "0x18156DB10")] private void Start() { Renderer renderer = this.meshRenderer; int num = 0; if (renderer != num) { Material material = this.meshRenderer.GetMaterial(); Color penColor = this.PenColor; material.SetColor("_Green_Col", penColor); Material material2 = this.meshRenderer.GetMaterial(); Color penColor2 = this.PenColor; material2.SetColor("_Base_Col", penColor2); this.IOJCIOAPCKE = true; } } // Token: 0x06002486 RID: 9350 RVA: 0x00093AF8 File Offset: 0x00091CF8 [Token(Token = "0x6002486")] [Address(RVA = "0x156D9B0", Offset = "0x156C7B0", VA = "0x18156D9B0")] private void OnDestroy() { if (this.IOJCIOAPCKE) { global::UnityEngine.Object.DestroyImmediate(this.meshRenderer.GetMaterial()); return; } } // Token: 0x06002487 RID: 9351 RVA: 0x00093B28 File Offset: 0x00091D28 [Token(Token = "0x6002487")] [Address(RVA = "0x156DA30", Offset = "0x156C830", VA = "0x18156DA30", Slot = "4")] public void PrepareImposter(DDOCLDALHON KDMGDPJLIBN) { Renderer renderer = this.meshRenderer; int num = 0; if (renderer != num) { Material material = this.meshRenderer.GetMaterial(); Color penColor = this.PenColor; material.SetColor("_Green_Col", penColor); Material material2 = this.meshRenderer.GetMaterial(); Color penColor2 = this.PenColor; material2.SetColor("_Base_Col", penColor2); this.IOJCIOAPCKE = true; } } // Token: 0x06002488 RID: 9352 RVA: 0x00093B98 File Offset: 0x00091D98 [Token(Token = "0x6002488")] [Address(RVA = "0x156DBF0", Offset = "0x156C9F0", VA = "0x18156DBF0")] public WhiteboardPenSimpleColorer() { Color blue = Color.blue; base..ctor(); } // Token: 0x04001BE7 RID: 7143 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001BE7")] [SerializeField] public Color PenColor; // Token: 0x04001BE8 RID: 7144 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001BE8")] [SerializeField] private Renderer meshRenderer; // Token: 0x04001BE9 RID: 7145 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001BE9")] private bool IOJCIOAPCKE; }