using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Pathfinding { // Token: 0x02000063 RID: 99 [Token(Token = "0x200003C")] public class GraphUpdateObject { // Token: 0x170000CB RID: 203 // (set) Token: 0x06000444 RID: 1092 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x170000B1")] [Obsolete] public bool requiresFloodFill { [Token(Token = "0x60003B3")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] set { } } // Token: 0x06000445 RID: 1093 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60003B4")] [Address(RVA = "0x255DE90", Offset = "0x255CC90", VA = "0x18255DE90", Slot = "4")] public virtual void WillUpdateNode(GraphNode node) { } // Token: 0x06000446 RID: 1094 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60003B5")] [Address(RVA = "0x255DAB0", Offset = "0x255C8B0", VA = "0x18255DAB0", Slot = "5")] public virtual void RevertFromBackup() { } // Token: 0x06000447 RID: 1095 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60003B6")] [Address(RVA = "0x255D970", Offset = "0x255C770", VA = "0x18255D970", Slot = "6")] public virtual void Apply(GraphNode node) { } // Token: 0x06000448 RID: 1096 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60003B7")] [Address(RVA = "0x255E0A0", Offset = "0x255CEA0", VA = "0x18255E0A0")] public GraphUpdateObject() { } // Token: 0x06000449 RID: 1097 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60003B8")] [Address(RVA = "0x255E050", Offset = "0x255CE50", VA = "0x18255E050")] public GraphUpdateObject(Bounds b) { } // Token: 0x040002A5 RID: 677 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400020D")] public Bounds bounds; // Token: 0x040002A6 RID: 678 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400020E")] public bool updatePhysics; // Token: 0x040002A7 RID: 679 [FieldOffset(Offset = "0x29")] [Token(Token = "0x400020F")] public bool resetPenaltyOnPhysics; // Token: 0x040002A8 RID: 680 [FieldOffset(Offset = "0x2A")] [Token(Token = "0x4000210")] public bool updateErosion; // Token: 0x040002A9 RID: 681 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000211")] public NNConstraint nnConstraint; // Token: 0x040002AA RID: 682 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000212")] public int addPenalty; // Token: 0x040002AB RID: 683 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4000213")] public bool modifyWalkability; // Token: 0x040002AC RID: 684 [FieldOffset(Offset = "0x3D")] [Token(Token = "0x4000214")] public bool setWalkability; // Token: 0x040002AD RID: 685 [FieldOffset(Offset = "0x3E")] [Token(Token = "0x4000215")] public bool modifyTag; // Token: 0x040002AE RID: 686 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000216")] public int setTag; // Token: 0x040002AF RID: 687 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000217")] public bool trackChangedNodes; // Token: 0x040002B0 RID: 688 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000218")] public List changedNodes; // Token: 0x040002B1 RID: 689 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000219")] private List backupData; // Token: 0x040002B2 RID: 690 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400021A")] private List backupPositionData; // Token: 0x040002B3 RID: 691 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400021B")] public GraphUpdateShape shape; } }