using System; using Cpp2IlInjected; using UnityEngine; namespace Pathfinding.RVO { // Token: 0x02000121 RID: 289 [Token(Token = "0x20000B3")] public struct Line { // Token: 0x0400067E RID: 1662 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40004C1")] public Vector2 point; // Token: 0x0400067F RID: 1663 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40004C2")] public Vector2 dir; } }