using System; using Cpp2IlInjected; namespace Backtrace.Unity.Types { // Token: 0x0200000C RID: 12 [Token(Token = "0x2000008")] public enum MiniDumpType : uint { // Token: 0x04000044 RID: 68 [Token(Token = "0x4000032")] None = 524286U, // Token: 0x04000045 RID: 69 [Token(Token = "0x4000033")] Normal = 0U, // Token: 0x04000046 RID: 70 [Token(Token = "0x4000034")] WithDataSegs, // Token: 0x04000047 RID: 71 [Token(Token = "0x4000035")] WithFullMemory, // Token: 0x04000048 RID: 72 [Token(Token = "0x4000036")] WithHandleData = 4U, // Token: 0x04000049 RID: 73 [Token(Token = "0x4000037")] FilterMemory = 8U, // Token: 0x0400004A RID: 74 [Token(Token = "0x4000038")] ScanMemory = 16U, // Token: 0x0400004B RID: 75 [Token(Token = "0x4000039")] WithUnloadedModules = 32U, // Token: 0x0400004C RID: 76 [Token(Token = "0x400003A")] WithIndirectlyReferencedMemory = 64U, // Token: 0x0400004D RID: 77 [Token(Token = "0x400003B")] FilterModulePaths = 128U, // Token: 0x0400004E RID: 78 [Token(Token = "0x400003C")] WithProcessThreadData = 256U, // Token: 0x0400004F RID: 79 [Token(Token = "0x400003D")] WithPrivateReadWriteMemory = 512U, // Token: 0x04000050 RID: 80 [Token(Token = "0x400003E")] WithoutOptionalData = 1024U, // Token: 0x04000051 RID: 81 [Token(Token = "0x400003F")] WithFullMemoryInfo = 2048U, // Token: 0x04000052 RID: 82 [Token(Token = "0x4000040")] WithThreadInfo = 4096U, // Token: 0x04000053 RID: 83 [Token(Token = "0x4000041")] WithCodeSegs = 8192U, // Token: 0x04000054 RID: 84 [Token(Token = "0x4000042")] WithoutAuxiliaryState = 16384U, // Token: 0x04000055 RID: 85 [Token(Token = "0x4000043")] WithFullAuxiliaryState = 32768U, // Token: 0x04000056 RID: 86 [Token(Token = "0x4000044")] WithPrivateWriteCopyMemory = 65536U, // Token: 0x04000057 RID: 87 [Token(Token = "0x4000045")] IgnoreInaccessibleMemory = 131072U, // Token: 0x04000058 RID: 88 [Token(Token = "0x4000046")] ValidTypeFlags = 262143U } }