using System; using Cpp2IlInjected; namespace CSCore.DMO.Effects { // Token: 0x02000028 RID: 40 [Token(Token = "0x2000028")] public struct CompressorParameters { // Token: 0x040001D9 RID: 473 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40001D9")] public float Gain; // Token: 0x040001DA RID: 474 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40001DA")] public float Attack; // Token: 0x040001DB RID: 475 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40001DB")] public float Release; // Token: 0x040001DC RID: 476 [FieldOffset(Offset = "0xC")] [Token(Token = "0x40001DC")] public float Threshold; // Token: 0x040001DD RID: 477 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001DD")] public float Ratio; // Token: 0x040001DE RID: 478 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40001DE")] public float Predelay; } }