using System; using Cpp2IlInjected; using UnityEngine; namespace Oculus.Platform { // Token: 0x02000012 RID: 18 [Token(Token = "0x2000012")] public class CallbackRunner : MonoBehaviour { // Token: 0x06000411 RID: 1041 [Token(Token = "0x6000411")] [Address(RVA = "0x3828F00", Offset = "0x3827D00", VA = "0x183828F00")] private static extern void ODOEPHHPMOD(); // Token: 0x06000412 RID: 1042 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000412")] [Address(RVA = "0x3828E20", Offset = "0x3827C20", VA = "0x183828E20")] private void Awake() { } // Token: 0x06000413 RID: 1043 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000413")] [Address(RVA = "0x3828FC0", Offset = "0x3827DC0", VA = "0x183828FC0")] private void Update() { } // Token: 0x06000414 RID: 1044 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000414")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] private void OnDestroy() { } // Token: 0x06000415 RID: 1045 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000415")] [Address(RVA = "0x3828F70", Offset = "0x3827D70", VA = "0x183828F70")] private void OnApplicationQuit() { } // Token: 0x06000416 RID: 1046 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000416")] [Address(RVA = "0x7DDAC0", Offset = "0x7DC8C0", VA = "0x1807DDAC0")] public CallbackRunner() { } // Token: 0x04000034 RID: 52 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000034")] public bool IsPersistantBetweenSceneLoads; } }