using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200034B RID: 843 // (Invoke) Token: 0x06000DA9 RID: 3497 [Token(Token = "0x200034B")] public delegate void ANOAMOHPHHP(global::UnityEngine.Object NLNHFEEMFBN, bool DCJEPJFFGFA, int CLNPOKKMOKL);