using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun.UtilityScripts { // Token: 0x0200000A RID: 10 [Token(Token = "0x200000A")] public class StatesGui : MonoBehaviour { // Token: 0x06000032 RID: 50 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000032")] [Address(RVA = "0x2D9FA00", Offset = "0x2D9E800", VA = "0x182D9FA00")] private void Awake() { } // Token: 0x06000033 RID: 51 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000033")] [Address(RVA = "0x2DA00D0", Offset = "0x2D9EED0", VA = "0x182DA00D0")] private void OnDisable() { } // Token: 0x06000034 RID: 52 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000034")] [Address(RVA = "0x2DA0160", Offset = "0x2D9EF60", VA = "0x182DA0160")] private void OnGUI() { } // Token: 0x06000035 RID: 53 RVA: 0x00002068 File Offset: 0x00000268 [Token(Token = "0x6000035")] [Address(RVA = "0x2D9FB60", Offset = "0x2D9E960", VA = "0x182D9FB60")] private string NDAPADPEKLI(AGAJMBPABDL IEKDDPPNFPF) { return null; } // Token: 0x06000036 RID: 54 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000036")] [Address(RVA = "0x2DA1290", Offset = "0x2DA0090", VA = "0x182DA1290")] public StatesGui() { } // Token: 0x04000034 RID: 52 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000034")] public Rect GuiOffset; // Token: 0x04000035 RID: 53 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000035")] public bool DontDestroy; // Token: 0x04000036 RID: 54 [FieldOffset(Offset = "0x29")] [Token(Token = "0x4000036")] public bool ServerTimestamp; // Token: 0x04000037 RID: 55 [FieldOffset(Offset = "0x2A")] [Token(Token = "0x4000037")] public bool DetailedConnection; // Token: 0x04000038 RID: 56 [FieldOffset(Offset = "0x2B")] [Token(Token = "0x4000038")] public bool Server; // Token: 0x04000039 RID: 57 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000039")] public bool AppVersion; // Token: 0x0400003A RID: 58 [FieldOffset(Offset = "0x2D")] [Token(Token = "0x400003A")] public bool UserId; // Token: 0x0400003B RID: 59 [FieldOffset(Offset = "0x2E")] [Token(Token = "0x400003B")] public bool Room; // Token: 0x0400003C RID: 60 [FieldOffset(Offset = "0x2F")] [Token(Token = "0x400003C")] public bool RoomProps; // Token: 0x0400003D RID: 61 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400003D")] public bool EventsIn; // Token: 0x0400003E RID: 62 [FieldOffset(Offset = "0x31")] [Token(Token = "0x400003E")] public bool LocalPlayer; // Token: 0x0400003F RID: 63 [FieldOffset(Offset = "0x32")] [Token(Token = "0x400003F")] public bool PlayerProps; // Token: 0x04000040 RID: 64 [FieldOffset(Offset = "0x33")] [Token(Token = "0x4000040")] public bool Others; // Token: 0x04000041 RID: 65 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000041")] public bool Buttons; // Token: 0x04000042 RID: 66 [FieldOffset(Offset = "0x35")] [Token(Token = "0x4000042")] public bool ExpectedUsers; // Token: 0x04000043 RID: 67 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000043")] private Rect KPJACMLCDLJ; // Token: 0x04000044 RID: 68 [Token(Token = "0x4000044")] private static StatesGui ONCPNMDGGKG; // Token: 0x04000045 RID: 69 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000045")] private float GOIAPEKJGMM; // Token: 0x04000046 RID: 70 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4000046")] private float FLMPLHBMCDK; } }