using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000030 RID: 48 [Token(Token = "0x2000030")] public class GHNKMPMKPPL : PropertyAttribute { // Token: 0x060000E8 RID: 232 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000E8")] [Address(RVA = "0x3895B80", Offset = "0x3894980", VA = "0x183895B80")] public GHNKMPMKPPL(Type JMFLBLMBNKK, string KECHIFBPPED, bool JAIKKDFAMGK = false, bool KCOKJMBLCHE = false) { } // Token: 0x0400004F RID: 79 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400004F")] public readonly Type GKNKEKPPLFI; // Token: 0x04000050 RID: 80 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000050")] public readonly string PLJKDMKPGGA; // Token: 0x04000051 RID: 81 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000051")] public readonly bool PJFHNKEINDJ; // Token: 0x04000052 RID: 82 [FieldOffset(Offset = "0x29")] [Token(Token = "0x4000052")] public readonly bool GFHGEHPLIDC; }