using System; using Cpp2IlInjected; namespace SA.iOS.GameKit { // Token: 0x020000BC RID: 188 [Token(Token = "0x2000099")] internal class ISN_GKLocalPlayerNative { // Token: 0x0600035E RID: 862 RVA: 0x000029A0 File Offset: 0x00000BA0 [Token(Token = "0x6000301")] [Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")] public static bool _ISN_GKLocalPlayer_isAuthenticated() { return default(bool); } // Token: 0x0600035F RID: 863 RVA: 0x000029B8 File Offset: 0x00000BB8 [Token(Token = "0x6000302")] [Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")] public static bool _ISN_GKLocalPlayer_isUnderage() { return default(bool); } // Token: 0x06000360 RID: 864 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000303")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public ISN_GKLocalPlayerNative() { } // Token: 0x0400023A RID: 570 [Token(Token = "0x4000211")] private const string k_DllName = "ISN_GameKit"; } }